BSP View Preview a map contained in a BSP file. | | | | |
Net Radiant The open source, cross platform level editor for idtech games (GTKRadiant fork) | | | | |
FGD Wikifier Create an easily readable version of an FGD (commandline) | | | | |
Transparency DLL for WON Half-Life Custom DLL that supports transparency in Half-Life for pre Steam WON | | | | |
Transparency DLL for STEAM Half-Life Custom DLL that supports transparency in Half-Life for Steam | | | | |
Super Half-Life Tools Update to ZHLT | | | | |
Crafty Crafty is a 3D object, material, model and file browsing utility for Source & GoldSrc Maps. | | | | |
Auto Compiler automatically finds mapfiles to compile in the directory it is run | | | | |
wc33mapconv Convert Worldcraft 3.3 Maps into the Radiant Format | | | | |
VNIX Map Protector Small utility for helping protect bsp maps | | | | |
BrushGen This tool is used to create the smallest convex brush containing all points in the input file. Input file can be .smd (use its vertexes), .map (brushes and point entities) or .pts file. | | | | |
ToolBox Editor (Quake Engine Map File Text Editor) Modify the entities of a .map file by editing its text | | | | |
Compile Tracker Another great tool from RedMser which tracks Hammers compilation progress even when it seems to hang | | | | |
DrawMap Create a Map using color information through 2D | | | | |
Map Compiler Plugin - Nightfire Displays all options for, and facilitates, compiling maps for Nightfire | | | | |
BSP-Slicer A tool to generate cl_leveloverview from BSP files | | | | |
Tree Planter This is a tool I made to create huge forests in Source maps (It should work with any source game!) | | | | |
VMF Instance Inserter Inserts instances into a map | | | | |
Custom FGDs GoldSrc A collection of FGD's for GoldSrc | | | | |
WorldCraft The Original official mapping utility from Valve | | | | |
Q2 Beaver Windows interface that frontends the compiling utilities | | | | |
RES File Maker Creates .Res files for Source games running on a server | | | | |
Custom ZHLT by vluzacn (VHLT) ZHLT rebuilt and up to date with latest engine build | | | | |
Terragen Older free for personal use version of Terragen for sculpting landscapes | | | | |
Sky Viewer Great little application for viewing skys used in game | | | | |
UComplier Compiler and Decompiler rolled into one tool | | | | |
BSP Level Editor Alternative to Hammer | | | | |
ZPackager this will pack every custom item into your map up to and including map over views | | | | |
VBSP - prop_static Fix This is a modified VBSP that does not delete prop_static entities using models with propdata | | | | |
MazeGenTool Generate mazes for your level in GoldSrc | | | | |
Half-Life BSP Tools A nice tool made in 2015 which can come in handy sometimes when a bsp file is too large and wont work in BSPtoMAP.exe | | | | |
The Compilator GUI Compiler for Half-Life Maps | | | | |
Compile Pal A tool to assist in the compiling of source engine maps | | | | |
Mappers Pack Collection of the main tools required for mapping with GoldSrc | | | | |
Gear Craft Editor used for 007 Nightfire map creation | | | | |
GenSurf Quake2/3 map surface generator | | | | |
Plan Shape a 3D Shape Generator for the Quake & Half-Life Map Format | | | | |
HDRVTF Tools supporting the creation of HDR Images for the Engine | | | | |
Sledge Editor Free, Opensource, drop-in editor replacement for Hammer | | | | |
Enigmas FGD Creator A graphical interface for creating and editing Half-Life FGD Files. | | | | |
Map Resource Extractor Map Resource Extractor (MRE) is a small program that reads the VMF, and only copies the content that has been used in the map. | | | | |
Map Analyst (MAN) A GUI tool for embedding custom content | | | | |
Hammer VMF Helper Used to take source-css console commands and convert them into .vmf-compatible commands. | | | | |
BSP2MAP Decompile GoldSrc .bsp files into Hammer .map files. | | | | |
BSP Unprotect Decrypt files that have been protected with BSPProtect (commandline) | | | | |
Badger This is Badger. It's a tool to generate levels for Half-Life 2, Black Mesa. | | | | |
Map Protections Small collection of obfuscation techniques for maps | | | | |
Map Lister Lists maps for easy maplist.txt | | | | |
Trimesh It is another type of solid which is perfect for creating terrain. A plugin for Hammer | | | | |
Forest Generator Generate forests within your maps based on surface type | | | | |
Vgroup (Auto VisGroup'er) This tool can help you by grouping the map into VisGroups based on a grid. | | | | |
opt_entdata Optimizes the entities in compiled maps, allowing you to include more entities and also reduce network traffic. | | | | |
Hazard Team Compile Tool A tool for compiling maps from VMF to BSP format | | | | |
lumpystuff Simple tool to dump raw data from Valve's map files. | | | | |
VTF Version Changer Simple tool to change VTF versions from 7.5 to 7.4 | | | | |
GTK Radiant The open source, cross platform level editor for id Tech games. | | | | |
Custom Source Tools Similar to ZHLT for Goldsrc, it speeds up compilation for Source | | | | |
Orbital Studio Batch Compiler Batch map compiler for GoldSrc | | | | |
Mapping Tools Collection of tools useful for mapping with GoldSrc | | | | |
Valve Batch Compile Tool Valve Batch Compile tool (VBCT) is a source map Compile tool | | | | |
EntEd Edit the entities of Source and GoldSrc games | | | | |
Nem's Mega 3D Terrain Generator Generates Terrain for Games | | | | |
Map Extractor Useful tool for extracting the contents of BSP files | | | | |
Toolbox Lux RAD Editor Edit light values inside a Maps RAD file | | | | |
Maplist Generator List Maker automatically generates your maplist.txt and mapcycle.txt, it can be further used for making lists outside of Maplist making. | | | | |
HammerMate HammerMate is a tool I use to save and load the wad texture list for Hammer 3.4 / 3.5. | | | | |
OGLE the OpenGLExtractor OGLE is a rather amazing 3d tool that can extract shapes from 3d scenes being rendered on a computer screen | | | | |
MapFool Aids in nthe process of converting GoldSrc maps into Source maps | | | | |
JackHammer Alternative Map Editor for GoldSrc games | | | | |
JPHL Map Maker Alternative Map Editor for GoldSrc games | | | | |
DispEd Create Displacements for your maps | | | | |
Map Obfuscator (IID) Removes entity names from your map and helps prevent people from stealing your work | | | | |
leakmarker This is a tool for showing leaks in a map made in WordCraft. | | | | |
Calliper The Calliper editor (formerly Crowbar) is designed to be a cross-platform, extensible level editor that accelerates the creation of computer game maps, and is targeted specifically at Source engine games. | | | | |
Hammer Launcher A tool for tweaking hammer settings and using multiple texture profiles | | | | |
U Need A Unit Simple tool for converting world units into Hammer Units | | | | |
Revolver Allows you to create interesting 3D shapes without going through all the hassle of vertex manipulation | | | | |
WinBSPzip This program adds custom content to a BSP. It is a GUI version of Valve's bspzip. | | | | |
BSP Viewer - Solokiller This project is a prototype map renderer for Half-Life BSP files. | | | | |
BSPConv Collection of various bspconv exes i have found around the net | | | | |
Vmex Valve Map Extractor, Decompile BSP maps for source (original version) | | | | |
BSP Pak Extractor Simplest Pak extractor ever. Just pick a map and click the button | | | | |
BSP2OBJ BSP2OBJ is a command-line utility capable of converting Quake, Quake 2 and Half-Life map files into OBJ meshes | | | | |
EntSpy Entspy is program for viewing and editing the entities of compiled map | | | | |
RipEnt Older program used for editing entities within bsp maps | | | | |
Mapping Dev Texture Guides Some Dev Texture guides to aid with level creation | | | | |
BSP Viewer Preview a map contained in a BSP file. | | | | |
Dispgen This program will create a half-life2 displacement map from a heightmap image. | | | | |
Custom Batch File Manager This program will help you to manage all your customs files, for your maps , texture, models or mods | | | | |
Vert Alert Find, display, and optionally round floating point plane coordinates in Source engine .vmf files. | | | | |
Map Protector Small prefab to help protect your map | | | | |
Cancel Compile Batch files for killing the compile processes | | | | |
Tread3D Multi Game Map Editor that supports Half-life | | | | |
TCG - Batch Compile GUI GUI frontend for Source compiling tools | | | | |
WinBSPc Convert .BSP files to .MAP files & Extract files from .PAK or .SIN files | | | | |
Nightfire BSP Decompiler Decompiles some BSP maps with most support for Nightfire 007 | | | | |
GoldSrc Map Viewer Map viewer for Valve's GoldSrc engine (needs to be compiled) | | | | |
Source Compile Analyzer Analyzes and reports on errors in the map compilation process | | | | |
SlimBSP A slimmed down copy of the Source SDK 2013 map compile tools | | | | |
WorldCraft Color Editor Hack the colors in WorldCraft | | | | |
Hammer The Official Editor for Valve Games | | | | |
BSP Edit View and Edit the Entity information of a compiled BSP Map | | | | |
Prop Rotate Rotates selected entity types in a map | | | | |
Quake Tools Legacy Legacy compilation tools for quake | | | | |
Mapster Frontend wrapper for netvis | | | | |
Valve Hammer Editor Compiler Standalone Compiler for GoldSrc Maps | | | | |
Twister Generates displacements that would usually take an extremely long time, or just be impossible to do in Hammer. | | | | |
Joiner Joiner is a little application that reads in a template .vmf file and produces a new .vmf filled with supports based on your template and customised settings or config. | | | | |
Sledge JS A collection of JavaScript functions to load Goldsource and Source map files and render them. Not an editor. | | | | |
Zoners Half-Life Tools (ZHLT) Modified versions of the tools used in the Map compilation process | | | | |
Hammer unit converter integrates into Hammer and allows conversion of Source Engine units into metric or imperial units. | | | | |
BSP Lib Open-source library for reading and editing BSP files | | | | |
BSP Tools Contains 3 Tools, BSP_View, BSP_Tool and BSP_Slicer all of which perform useful tasks on Half-Life Maps | | | | |
Half Life Game Level Viewer DirectX based application to open and view Half Life 1 game files (Source Code) | | | | |
QUARK Quake Army Knife, multi-purpose tool for games based on or similar to the Quake engine | | | | |
Nav Fixer fixes the annoying Navigation Mesh was built using a different version of this map | | | | |
Automap Random SP map generator for Half-Life | | | | |
Textract Small Tool for extracting Textures from BSPs and into WADs. Includes GUI Versions WinTextract & Textract Suite | | | | |
Half-Life SpawnPointEditor This is the barebones program that GFlip uses as it's base | | | | |
Custom Lightstyle Generator Create a custom light style for your goldSrc maps | | | | |
Hammer Floating Point Tool This tool blocks Hammer from converting plane coordinates to integers when exporting .map file and thus enables Hammer to output the original floating point coordinates. | | | | |
Map Viewer Small application for viewing map files, Superseded by crafty | | | | |
HLFix hlfix is a tool that converts Worldcraft/VHE format files (.rmf) to standard .map files | | | | |
Map Performance Menu Simple bindings for debugging maps | | | | |
vmf parser A small VMF to JSON parser | | | | |
Half Life Automap Generate a random map for Half-Life based on criteria you set in the application | | | | |
Hammer Units Converter (HUC) Standalone units converter | | | | |
Map Backup Great little command line tool for creating a backup of your map during the compile process | | | | |
Make VMF Q3 .map to HL2 .vmf converter | | | | |
Custom FGDs Source A small collection of FGD's for Source | | | | |
VBSP h4xed A modified version of VBSP designed to greatly increase the maximum width and length of visleaves. | | | | |
Xash studiomdl Modified Compiler with support for large models and textures | | | | |
BSP Library C# Library for working with BSP files (and other similar file formats). | | | | |
VIS2VCD VSIF2VCD is a command line scenes.image extractor/decompiler. | | | | |
ToeTag The only native Mac OS X level editor for Quake 1 | | | | |
Source Map compiler GUI GUI Compiler for Source Maps | | | | |
Quake Scene Builder Basic Model viewer for GoldSrc | | | | |
Source Map Generator Small tool for generating Random Source Maps | | | | |
Uncle Mike's VHLT This is an modified version of VHLT v34 by Uncle Mike designed for the Xash3D engine (bsp v31) | | | | |
HDR Targa Tools Tools to aid in creation of HDR Targa files (command line) | | | | |
Map Parse C# library that will parse Quake/Half-Life MAP files | | | | |
Worldcraft Hammer Editor Map Compiler Worldcraft Hammer Editor Map Compiler is a set of .bat files that make the process of compiling and developing .bsp maps from .vmf files an easy and fun task. | | | | |
bsparchive Identifies and archives all dependencies for bsp files. | | | | |
HL Labyrinth generator This program is a little tool for those that like the Half-Life game, with
its amazing kind of enemies and weapons. | | | | |
Batch Compiler Batch compile Source and GoldSrc Maps | | | | |
Overview Description Generator makes textfiles to go with your overview pictures from Half-Life maps. | | | | |
Darkulator Adjust the light levels in a map | | | | |
Half-Life Quake3 Map Converter Convert maps between Quake3 and Half-Life | | | | |
BSP Source Decompile Source .bsp files into Hammer .vmf files. Successor to VMEX | | | | |
Random Map Creator RandMap is a random map generator for Half-Life | | | | |
Valve Batch Compile Tool Standalone Compiler for Source Maps | | | | |
HL Compiled Batch compiler for automating Map Compilation | | | | |
Color Correct Color Correct is a 3DS Max texture plug-in which alters the colors of any texture | | | | |
Vmex Mod Valve Map Extractor modified version (Successor to VMEX) | | | | |
MicroBrush Alternative to Hammer Editor for Level design | | | | |
SourceCraft converts Minecraft files into vmf files | | | | |
Instant Lammer Editor Well made Russian Level Editor for GoldSrc | | | | |
QE Radiant Alternative Map Editor mainly used for Quake 2 but compatible with GoldSrc | | | | |
Hammer Patch Modification of Source Valve Hammer Editor to fix some issues. Fixes brush vertex precision loss. | | | | |
Half-Life Level Compilation Controller (HLCC) Tool for compiling Maps from hammer | | | | |