Map Lister Lists maps for easy maplist.txt | | | | |
ToeTag The only native Mac OS X level editor for Quake 1 | | | | |
EntSpy Entspy is program for viewing and editing the entities of compiled map | | | | |
leakmarker This is a tool for showing leaks in a map made in WordCraft. | | | | |
Source Compile Analyzer Analyzes and reports on errors in the map compilation process | | | | |
The Compilator GUI Compiler for Half-Life Maps | | | | |
Map Parse C# library that will parse Quake/Half-Life MAP files | | | | |
Uncle Mike's VHLT This is an modified version of VHLT v34 by Uncle Mike designed for the Xash3D engine (bsp v31) | | | | |
Custom FGDs Source A small collection of FGD's for Source | | | | |
VNIX Map Protector Small utility for helping protect bsp maps | | | | |
DrawMap Create a Map using color information through 2D | | | | |
wc33mapconv Convert Worldcraft 3.3 Maps into the Radiant Format | | | | |
VIS2VCD VSIF2VCD is a command line scenes.image extractor/decompiler. | | | | |
Hammer Floating Point Tool This tool blocks Hammer from converting plane coordinates to integers when exporting .map file and thus enables Hammer to output the original floating point coordinates. | | | | |
Custom FGDs GoldSrc A collection of FGD's for GoldSrc | | | | |
Make VMF Q3 .map to HL2 .vmf converter | | | | |
Zoners Half-Life Tools (ZHLT) Modified versions of the tools used in the Map compilation process | | | | |
VMF Instance Inserter Inserts instances into a map | | | | |
Nav Fixer fixes the annoying Navigation Mesh was built using a different version of this map | | | | |
SourceCraft converts Minecraft files into vmf files | | | | |
Random Map Creator RandMap is a random map generator for Half-Life | | | | |
Q2 Beaver Windows interface that frontends the compiling utilities | | | | |
WorldCraft Color Editor Hack the colors in WorldCraft | | | | |
Quake Scene Builder Basic Model viewer for GoldSrc | | | | |
Map Performance Menu Simple bindings for debugging maps | | | | |
HDRVTF Tools supporting the creation of HDR Images for the Engine | | | | |
TCG - Batch Compile GUI GUI frontend for Source compiling tools | | | | |
Map Extractor Useful tool for extracting the contents of BSP files | | | | |
Custom ZHLT by vluzacn (VHLT) ZHLT rebuilt and up to date with latest engine build | | | | |
Revolver Allows you to create interesting 3D shapes without going through all the hassle of vertex manipulation | | | | |
BSPConv Collection of various bspconv exes i have found around the net | | | | |
Half-Life BSP Tools A nice tool made in 2015 which can come in handy sometimes when a bsp file is too large and wont work in BSPtoMAP.exe | | | | |
Source Map Generator Small tool for generating Random Source Maps | | | | |
Map Compiler Plugin - Nightfire Displays all options for, and facilitates, compiling maps for Nightfire | | | | |
VBSP - prop_static Fix This is a modified VBSP that does not delete prop_static entities using models with propdata | | | | |
BSP Tools Contains 3 Tools, BSP_View, BSP_Tool and BSP_Slicer all of which perform useful tasks on Half-Life Maps | | | | |
VBSP h4xed A modified version of VBSP designed to greatly increase the maximum width and length of visleaves. | | | | |
BSP-Slicer A tool to generate cl_leveloverview from BSP files | | | | |
RES File Maker Creates .Res files for Source games running on a server | | | | |
Color Correct Color Correct is a 3DS Max texture plug-in which alters the colors of any texture | | | | |
GenSurf Quake2/3 map surface generator | | | | |
Mappers Pack Collection of the main tools required for mapping with GoldSrc | | | | |
Half Life Automap Generate a random map for Half-Life based on criteria you set in the application | | | | |
Net Radiant The open source, cross platform level editor for idtech games (GTKRadiant fork) | | | | |
Textract Small Tool for extracting Textures from BSPs and into WADs. Includes GUI Versions WinTextract & Textract Suite | | | | |
Hammer Patch Modification of Source Valve Hammer Editor to fix some issues. Fixes brush vertex precision loss. | | | | |
Map Analyst (MAN) A GUI tool for embedding custom content | | | | |
Plan Shape a 3D Shape Generator for the Quake & Half-Life Map Format | | | | |
Super Half-Life Tools Update to ZHLT | | | | |
Gear Craft Editor used for 007 Nightfire map creation | | | | |
Joiner Joiner is a little application that reads in a template .vmf file and produces a new .vmf filled with supports based on your template and customised settings or config. | | | | |
QE Radiant Alternative Map Editor mainly used for Quake 2 but compatible with GoldSrc | | | | |
BSP Viewer Preview a map contained in a BSP file. | | | | |
Prop Rotate Rotates selected entity types in a map | | | | |
Half-Life Quake3 Map Converter Convert maps between Quake3 and Half-Life | | | | |
SlimBSP A slimmed down copy of the Source SDK 2013 map compile tools | | | | |
FGD Wikifier Create an easily readable version of an FGD (commandline) | | | | |
Instant Lammer Editor Well made Russian Level Editor for GoldSrc | | | | |
bsparchive Identifies and archives all dependencies for bsp files. | | | | |
Auto Compiler automatically finds mapfiles to compile in the directory it is run | | | | |
Crafty Crafty is a 3D object, material, model and file browsing utility for Source & GoldSrc Maps. | | | | |
BSP Edit View and Edit the Entity information of a compiled BSP Map | | | | |
HammerMate HammerMate is a tool I use to save and load the wad texture list for Hammer 3.4 / 3.5. | | | | |
Toolbox Lux RAD Editor Edit light values inside a Maps RAD file | | | | |
QUARK Quake Army Knife, multi-purpose tool for games based on or similar to the Quake engine | | | | |
Batch Compiler Batch compile Source and GoldSrc Maps | | | | |
Tree Planter This is a tool I made to create huge forests in Source maps (It should work with any source game!) | | | | |
BSP View Preview a map contained in a BSP file. | | | | |
Forest Generator Generate forests within your maps based on surface type | | | | |
Transparency DLL for STEAM Half-Life Custom DLL that supports transparency in Half-Life for Steam | | | | |
Twister Generates displacements that would usually take an extremely long time, or just be impossible to do in Hammer. | | | | |
BrushGen This tool is used to create the smallest convex brush containing all points in the input file. Input file can be .smd (use its vertexes), .map (brushes and point entities) or .pts file. | | | | |
WinBSPc Convert .BSP files to .MAP files & Extract files from .PAK or .SIN files | | | | |
Dispgen This program will create a half-life2 displacement map from a heightmap image. | | | | |
Cancel Compile Batch files for killing the compile processes | | | | |
Compile Tracker Another great tool from RedMser which tracks Hammers compilation progress even when it seems to hang | | | | |
HLFix hlfix is a tool that converts Worldcraft/VHE format files (.rmf) to standard .map files | | | | |
Custom Source Tools Similar to ZHLT for Goldsrc, it speeds up compilation for Source | | | | |
Orbital Studio Batch Compiler Batch map compiler for GoldSrc | | | | |
opt_entdata Optimizes the entities in compiled maps, allowing you to include more entities and also reduce network traffic. | | | | |
VTF Version Changer Simple tool to change VTF versions from 7.5 to 7.4 | | | | |
BSP Lib Open-source library for reading and editing BSP files | | | | |
U Need A Unit Simple tool for converting world units into Hammer Units | | | | |
HL Labyrinth generator This program is a little tool for those that like the Half-Life game, with
its amazing kind of enemies and weapons. | | | | |
UComplier Compiler and Decompiler rolled into one tool | | | | |
Map Backup Great little command line tool for creating a backup of your map during the compile process | | | | |
HL Compiled Batch compiler for automating Map Compilation | | | | |
Nem's Mega 3D Terrain Generator Generates Terrain for Games | | | | |
Mapping Dev Texture Guides Some Dev Texture guides to aid with level creation | | | | |
Sky Viewer Great little application for viewing skys used in game | | | | |
Nightfire BSP Decompiler Decompiles some BSP maps with most support for Nightfire 007 | | | | |
Mapster Frontend wrapper for netvis | | | | |
Custom Batch File Manager This program will help you to manage all your customs files, for your maps , texture, models or mods | | | | |
Vert Alert Find, display, and optionally round floating point plane coordinates in Source engine .vmf files. | | | | |
JackHammer Alternative Map Editor for GoldSrc games | | | | |
Trimesh It is another type of solid which is perfect for creating terrain. A plugin for Hammer | | | | |
Valve Batch Compile Tool Standalone Compiler for Source Maps | | | | |
Quake Tools Legacy Legacy compilation tools for quake | | | | |
GTK Radiant The open source, cross platform level editor for id Tech games. | | | | |
Hammer The Official Editor for Valve Games | | | | |
Vgroup (Auto VisGroup'er) This tool can help you by grouping the map into VisGroups based on a grid. | | | | |
HDR Targa Tools Tools to aid in creation of HDR Targa files (command line) | | | | |
Valve Batch Compile Tool Valve Batch Compile tool (VBCT) is a source map Compile tool | | | | |
Badger This is Badger. It's a tool to generate levels for Half-Life 2, Black Mesa. | | | | |
RipEnt Older program used for editing entities within bsp maps | | | | |
Sledge Editor Free, Opensource, drop-in editor replacement for Hammer | | | | |
Overview Description Generator makes textfiles to go with your overview pictures from Half-Life maps. | | | | |
Enigmas FGD Creator A graphical interface for creating and editing Half-Life FGD Files. | | | | |
Darkulator Adjust the light levels in a map | | | | |
MazeGenTool Generate mazes for your level in GoldSrc | | | | |
Valve Hammer Editor Compiler Standalone Compiler for GoldSrc Maps | | | | |
lumpystuff Simple tool to dump raw data from Valve's map files. | | | | |
WorldCraft The Original official mapping utility from Valve | | | | |
BSP Pak Extractor Simplest Pak extractor ever. Just pick a map and click the button | | | | |
Sledge JS A collection of JavaScript functions to load Goldsource and Source map files and render them. Not an editor. | | | | |
Half Life Game Level Viewer DirectX based application to open and view Half Life 1 game files (Source Code) | | | | |
EntEd Edit the entities of Source and GoldSrc games | | | | |
Hammer Launcher A tool for tweaking hammer settings and using multiple texture profiles | | | | |
BSP2OBJ BSP2OBJ is a command-line utility capable of converting Quake, Quake 2 and Half-Life map files into OBJ meshes | | | | |
Xash studiomdl Modified Compiler with support for large models and textures | | | | |
Custom Lightstyle Generator Create a custom light style for your goldSrc maps | | | | |
JPHL Map Maker Alternative Map Editor for GoldSrc games | | | | |
BSP Level Editor Alternative to Hammer | | | | |
Mapping Tools Collection of tools useful for mapping with GoldSrc | | | | |
BSP Unprotect Decrypt files that have been protected with BSPProtect (commandline) | | | | |
Vmex Valve Map Extractor, Decompile BSP maps for source (original version) | | | | |
BSP Source Decompile Source .bsp files into Hammer .vmf files. Successor to VMEX | | | | |
GoldSrc Map Viewer Map viewer for Valve's GoldSrc engine (needs to be compiled) | | | | |
Map Viewer Small application for viewing map files, Superseded by crafty | | | | |
BSP Library C# Library for working with BSP files (and other similar file formats). | | | | |
Transparency DLL for WON Half-Life Custom DLL that supports transparency in Half-Life for pre Steam WON | | | | |
Hammer Units Converter (HUC) Standalone units converter | | | | |
Tread3D Multi Game Map Editor that supports Half-life | | | | |
Map Resource Extractor Map Resource Extractor (MRE) is a small program that reads the VMF, and only copies the content that has been used in the map. | | | | |
Automap Random SP map generator for Half-Life | | | | |
BSP Viewer - Solokiller This project is a prototype map renderer for Half-Life BSP files. | | | | |
MicroBrush Alternative to Hammer Editor for Level design | | | | |
ToolBox Editor (Quake Engine Map File Text Editor) Modify the entities of a .map file by editing its text | | | | |
vmf parser A small VMF to JSON parser | | | | |
MapFool Aids in nthe process of converting GoldSrc maps into Source maps | | | | |
ZPackager this will pack every custom item into your map up to and including map over views | | | | |
BSP2MAP Decompile GoldSrc .bsp files into Hammer .map files. | | | | |
Worldcraft Hammer Editor Map Compiler Worldcraft Hammer Editor Map Compiler is a set of .bat files that make the process of compiling and developing .bsp maps from .vmf files an easy and fun task. | | | | |
Maplist Generator List Maker automatically generates your maplist.txt and mapcycle.txt, it can be further used for making lists outside of Maplist making. | | | | |
Hazard Team Compile Tool A tool for compiling maps from VMF to BSP format | | | | |
OGLE the OpenGLExtractor OGLE is a rather amazing 3d tool that can extract shapes from 3d scenes being rendered on a computer screen | | | | |
DispEd Create Displacements for your maps | | | | |
Hammer VMF Helper Used to take source-css console commands and convert them into .vmf-compatible commands. | | | | |
Map Protector Small prefab to help protect your map | | | | |
Compile Pal A tool to assist in the compiling of source engine maps | | | | |
Half-Life Level Compilation Controller (HLCC) Tool for compiling Maps from hammer | | | | |
Calliper The Calliper editor (formerly Crowbar) is designed to be a cross-platform, extensible level editor that accelerates the creation of computer game maps, and is targeted specifically at Source engine games. | | | | |
Hammer unit converter integrates into Hammer and allows conversion of Source Engine units into metric or imperial units. | | | | |
Map Protections Small collection of obfuscation techniques for maps | | | | |
WinBSPzip This program adds custom content to a BSP. It is a GUI version of Valve's bspzip. | | | | |
Terragen Older free for personal use version of Terragen for sculpting landscapes | | | | |
Vmex Mod Valve Map Extractor modified version (Successor to VMEX) | | | | |
Half-Life SpawnPointEditor This is the barebones program that GFlip uses as it's base | | | | |
Map Obfuscator (IID) Removes entity names from your map and helps prevent people from stealing your work | | | | |
Source Map compiler GUI GUI Compiler for Source Maps | | | | |