BSP View Preview a map contained in a BSP file. | | | | |
FGD Wikifier Create an easily readable version of an FGD (commandline) | | | | |
BSP2MAP Decompile GoldSrc .bsp files into Hammer .map files. | | | | |
QUARK Quake Army Knife, multi-purpose tool for games based on or similar to the Quake engine | | | | |
Custom FGDs GoldSrc A collection of FGD's for GoldSrc | | | | |
Valve Batch Compile Tool Standalone Compiler for Source Maps | | | | |
HammerMate HammerMate is a tool I use to save and load the wad texture list for Hammer 3.4 / 3.5. | | | | |
Super Half-Life Tools Update to ZHLT | | | | |
Orbital Studio Batch Compiler Batch map compiler for GoldSrc | | | | |
Nav Fixer fixes the annoying Navigation Mesh was built using a different version of this map | | | | |
Half-Life BSP Tools A nice tool made in 2015 which can come in handy sometimes when a bsp file is too large and wont work in BSPtoMAP.exe | | | | |
Plan Shape a 3D Shape Generator for the Quake & Half-Life Map Format | | | | |
Map Backup Great little command line tool for creating a backup of your map during the compile process | | | | |
Hammer The Official Editor for Valve Games | | | | |
Gear Craft Editor used for 007 Nightfire map creation | | | | |
HL Compiled Batch compiler for automating Map Compilation | | | | |
BrushGen This tool is used to create the smallest convex brush containing all points in the input file. Input file can be .smd (use its vertexes), .map (brushes and point entities) or .pts file. | | | | |
JackHammer Alternative Map Editor for GoldSrc games | | | | |
JPHL Map Maker Alternative Map Editor for GoldSrc games | | | | |
Trimesh It is another type of solid which is perfect for creating terrain. A plugin for Hammer | | | | |
Net Radiant The open source, cross platform level editor for idtech games (GTKRadiant fork) | | | | |
Map Protections Small collection of obfuscation techniques for maps | | | | |
Sledge Editor Free, Opensource, drop-in editor replacement for Hammer | | | | |
VMF Instance Inserter Inserts instances into a map | | | | |
SourceCraft converts Minecraft files into vmf files | | | | |
VBSP h4xed A modified version of VBSP designed to greatly increase the maximum width and length of visleaves. | | | | |
QE Radiant Alternative Map Editor mainly used for Quake 2 but compatible with GoldSrc | | | | |
ZPackager this will pack every custom item into your map up to and including map over views | | | | |
Make VMF Q3 .map to HL2 .vmf converter | | | | |
VNIX Map Protector Small utility for helping protect bsp maps | | | | |
Hammer Patch Modification of Source Valve Hammer Editor to fix some issues. Fixes brush vertex precision loss. | | | | |
BSP Source Decompile Source .bsp files into Hammer .vmf files. Successor to VMEX | | | | |
GTK Radiant The open source, cross platform level editor for id Tech games. | | | | |
WinBSPzip This program adds custom content to a BSP. It is a GUI version of Valve's bspzip. | | | | |
Textract Small Tool for extracting Textures from BSPs and into WADs. Includes GUI Versions WinTextract & Textract Suite | | | | |
Map Performance Menu Simple bindings for debugging maps | | | | |
Hammer Launcher A tool for tweaking hammer settings and using multiple texture profiles | | | | |
Half-Life Quake3 Map Converter Convert maps between Quake3 and Half-Life | | | | |
UComplier Compiler and Decompiler rolled into one tool | | | | |
Mapster Frontend wrapper for netvis | | | | |
Compile Tracker Another great tool from RedMser which tracks Hammers compilation progress even when it seems to hang | | | | |
MapFool Aids in nthe process of converting GoldSrc maps into Source maps | | | | |
Badger This is Badger. It's a tool to generate levels for Half-Life 2, Black Mesa. | | | | |
Calliper The Calliper editor (formerly Crowbar) is designed to be a cross-platform, extensible level editor that accelerates the creation of computer game maps, and is targeted specifically at Source engine games. | | | | |
Transparency DLL for WON Half-Life Custom DLL that supports transparency in Half-Life for pre Steam WON | | | | |
ToolBox Editor (Quake Engine Map File Text Editor) Modify the entities of a .map file by editing its text | | | | |
Hammer VMF Helper Used to take source-css console commands and convert them into .vmf-compatible commands. | | | | |
Toolbox Lux RAD Editor Edit light values inside a Maps RAD file | | | | |
Custom Source Tools Similar to ZHLT for Goldsrc, it speeds up compilation for Source | | | | |
Sledge JS A collection of JavaScript functions to load Goldsource and Source map files and render them. Not an editor. | | | | |
Map Analyst (MAN) A GUI tool for embedding custom content | | | | |
Source Map Generator Small tool for generating Random Source Maps | | | | |
DispEd Create Displacements for your maps | | | | |
Valve Hammer Editor Compiler Standalone Compiler for GoldSrc Maps | | | | |
HLFix hlfix is a tool that converts Worldcraft/VHE format files (.rmf) to standard .map files | | | | |
SlimBSP A slimmed down copy of the Source SDK 2013 map compile tools | | | | |
MicroBrush Alternative to Hammer Editor for Level design | | | | |
Tread3D Multi Game Map Editor that supports Half-life | | | | |
Vert Alert Find, display, and optionally round floating point plane coordinates in Source engine .vmf files. | | | | |
opt_entdata Optimizes the entities in compiled maps, allowing you to include more entities and also reduce network traffic. | | | | |
bsparchive Identifies and archives all dependencies for bsp files. | | | | |
Source Map compiler GUI GUI Compiler for Source Maps | | | | |
Prop Rotate Rotates selected entity types in a map | | | | |
Source Compile Analyzer Analyzes and reports on errors in the map compilation process | | | | |
Custom Batch File Manager This program will help you to manage all your customs files, for your maps , texture, models or mods | | | | |
Vmex Mod Valve Map Extractor modified version (Successor to VMEX) | | | | |
GenSurf Quake2/3 map surface generator | | | | |
Hazard Team Compile Tool A tool for compiling maps from VMF to BSP format | | | | |
Revolver Allows you to create interesting 3D shapes without going through all the hassle of vertex manipulation | | | | |
Twister Generates displacements that would usually take an extremely long time, or just be impossible to do in Hammer. | | | | |
Worldcraft Hammer Editor Map Compiler Worldcraft Hammer Editor Map Compiler is a set of .bat files that make the process of compiling and developing .bsp maps from .vmf files an easy and fun task. | | | | |
lumpystuff Simple tool to dump raw data from Valve's map files. | | | | |
Tree Planter This is a tool I made to create huge forests in Source maps (It should work with any source game!) | | | | |
Map Resource Extractor Map Resource Extractor (MRE) is a small program that reads the VMF, and only copies the content that has been used in the map. | | | | |
Map Extractor Useful tool for extracting the contents of BSP files | | | | |
leakmarker This is a tool for showing leaks in a map made in WordCraft. | | | | |
WorldCraft Color Editor Hack the colors in WorldCraft | | | | |
Valve Batch Compile Tool Valve Batch Compile tool (VBCT) is a source map Compile tool | | | | |
MazeGenTool Generate mazes for your level in GoldSrc | | | | |
HL Labyrinth generator This program is a little tool for those that like the Half-Life game, with
its amazing kind of enemies and weapons. | | | | |
BSP Pak Extractor Simplest Pak extractor ever. Just pick a map and click the button | | | | |
Color Correct Color Correct is a 3DS Max texture plug-in which alters the colors of any texture | | | | |
Maplist Generator List Maker automatically generates your maplist.txt and mapcycle.txt, it can be further used for making lists outside of Maplist making. | | | | |
Map Lister Lists maps for easy maplist.txt | | | | |
Automap Random SP map generator for Half-Life | | | | |
Sky Viewer Great little application for viewing skys used in game | | | | |
Instant Lammer Editor Well made Russian Level Editor for GoldSrc | | | | |
Half-Life SpawnPointEditor This is the barebones program that GFlip uses as it's base | | | | |
BSP Viewer Preview a map contained in a BSP file. | | | | |
Darkulator Adjust the light levels in a map | | | | |
Crafty Crafty is a 3D object, material, model and file browsing utility for Source & GoldSrc Maps. | | | | |
EntEd Edit the entities of Source and GoldSrc games | | | | |
Forest Generator Generate forests within your maps based on surface type | | | | |
EntSpy Entspy is program for viewing and editing the entities of compiled map | | | | |
HDR Targa Tools Tools to aid in creation of HDR Targa files (command line) | | | | |
OGLE the OpenGLExtractor OGLE is a rather amazing 3d tool that can extract shapes from 3d scenes being rendered on a computer screen | | | | |
Compile Pal A tool to assist in the compiling of source engine maps | | | | |
Q2 Beaver Windows interface that frontends the compiling utilities | | | | |
BSP2OBJ BSP2OBJ is a command-line utility capable of converting Quake, Quake 2 and Half-Life map files into OBJ meshes | | | | |
Overview Description Generator makes textfiles to go with your overview pictures from Half-Life maps. | | | | |
Nem's Mega 3D Terrain Generator Generates Terrain for Games | | | | |
Custom ZHLT by vluzacn (VHLT) ZHLT rebuilt and up to date with latest engine build | | | | |
VIS2VCD VSIF2VCD is a command line scenes.image extractor/decompiler. | | | | |
VBSP - prop_static Fix This is a modified VBSP that does not delete prop_static entities using models with propdata | | | | |
Map Compiler Plugin - Nightfire Displays all options for, and facilitates, compiling maps for Nightfire | | | | |
Hammer Units Converter (HUC) Standalone units converter | | | | |
Mapping Dev Texture Guides Some Dev Texture guides to aid with level creation | | | | |
Hammer Floating Point Tool This tool blocks Hammer from converting plane coordinates to integers when exporting .map file and thus enables Hammer to output the original floating point coordinates. | | | | |
WinBSPc Convert .BSP files to .MAP files & Extract files from .PAK or .SIN files | | | | |
Map Obfuscator (IID) Removes entity names from your map and helps prevent people from stealing your work | | | | |
VTF Version Changer Simple tool to change VTF versions from 7.5 to 7.4 | | | | |
Half Life Game Level Viewer DirectX based application to open and view Half Life 1 game files (Source Code) | | | | |
Uncle Mike's VHLT This is an modified version of VHLT v34 by Uncle Mike designed for the Xash3D engine (bsp v31) | | | | |
WorldCraft The Original official mapping utility from Valve | | | | |
Joiner Joiner is a little application that reads in a template .vmf file and produces a new .vmf filled with supports based on your template and customised settings or config. | | | | |
GoldSrc Map Viewer Map viewer for Valve's GoldSrc engine (needs to be compiled) | | | | |
HDRVTF Tools supporting the creation of HDR Images for the Engine | | | | |
Random Map Creator RandMap is a random map generator for Half-Life | | | | |
Vmex Valve Map Extractor, Decompile BSP maps for source (original version) | | | | |
Vgroup (Auto VisGroup'er) This tool can help you by grouping the map into VisGroups based on a grid. | | | | |
Quake Tools Legacy Legacy compilation tools for quake | | | | |
Nightfire BSP Decompiler Decompiles some BSP maps with most support for Nightfire 007 | | | | |
BSP-Slicer A tool to generate cl_leveloverview from BSP files | | | | |
BSPConv Collection of various bspconv exes i have found around the net | | | | |
Mapping Tools Collection of tools useful for mapping with GoldSrc | | | | |
Map Parse C# library that will parse Quake/Half-Life MAP files | | | | |
BSP Viewer - Solokiller This project is a prototype map renderer for Half-Life BSP files. | | | | |
vmf parser A small VMF to JSON parser | | | | |
BSP Library C# Library for working with BSP files (and other similar file formats). | | | | |
wc33mapconv Convert Worldcraft 3.3 Maps into the Radiant Format | | | | |
DrawMap Create a Map using color information through 2D | | | | |
TCG - Batch Compile GUI GUI frontend for Source compiling tools | | | | |
Mappers Pack Collection of the main tools required for mapping with GoldSrc | | | | |
The Compilator GUI Compiler for Half-Life Maps | | | | |
Custom FGDs Source A small collection of FGD's for Source | | | | |
RipEnt Older program used for editing entities within bsp maps | | | | |
BSP Lib Open-source library for reading and editing BSP files | | | | |
Cancel Compile Batch files for killing the compile processes | | | | |
Half Life Automap Generate a random map for Half-Life based on criteria you set in the application | | | | |
Half-Life Level Compilation Controller (HLCC) Tool for compiling Maps from hammer | | | | |
ToeTag The only native Mac OS X level editor for Quake 1 | | | | |
Custom Lightstyle Generator Create a custom light style for your goldSrc maps | | | | |
BSP Tools Contains 3 Tools, BSP_View, BSP_Tool and BSP_Slicer all of which perform useful tasks on Half-Life Maps | | | | |
Map Protector Small prefab to help protect your map | | | | |
Xash studiomdl Modified Compiler with support for large models and textures | | | | |
Zoners Half-Life Tools (ZHLT) Modified versions of the tools used in the Map compilation process | | | | |
BSP Edit View and Edit the Entity information of a compiled BSP Map | | | | |
Map Viewer Small application for viewing map files, Superseded by crafty | | | | |
Enigmas FGD Creator A graphical interface for creating and editing Half-Life FGD Files. | | | | |
Batch Compiler Batch compile Source and GoldSrc Maps | | | | |
Transparency DLL for STEAM Half-Life Custom DLL that supports transparency in Half-Life for Steam | | | | |
BSP Level Editor Alternative to Hammer | | | | |
U Need A Unit Simple tool for converting world units into Hammer Units | | | | |
Quake Scene Builder Basic Model viewer for GoldSrc | | | | |
Terragen Older free for personal use version of Terragen for sculpting landscapes | | | | |
RES File Maker Creates .Res files for Source games running on a server | | | | |
Hammer unit converter integrates into Hammer and allows conversion of Source Engine units into metric or imperial units. | | | | |
Dispgen This program will create a half-life2 displacement map from a heightmap image. | | | | |
BSP Unprotect Decrypt files that have been protected with BSPProtect (commandline) | | | | |
Auto Compiler automatically finds mapfiles to compile in the directory it is run | | | | |