VBSP - prop_static Fix This is a modified VBSP that does not delete prop_static entities using models with propdata | | | | |
opt_entdata Optimizes the entities in compiled maps, allowing you to include more entities and also reduce network traffic. | | | | |
RES File Maker Creates .Res files for Source games running on a server | | | | |
Compile Tracker Another great tool from RedMser which tracks Hammers compilation progress even when it seems to hang | | | | |
BSP View Preview a map contained in a BSP file. | | | | |
Valve Hammer Editor Compiler Standalone Compiler for GoldSrc Maps | | | | |
Map Backup Great little command line tool for creating a backup of your map during the compile process | | | | |
MicroBrush Alternative to Hammer Editor for Level design | | | | |
Hazard Team Compile Tool A tool for compiling maps from VMF to BSP format | | | | |
Make VMF Q3 .map to HL2 .vmf converter | | | | |
Batch Compiler Batch compile Source and GoldSrc Maps | | | | |
Map Viewer Small application for viewing map files, Superseded by crafty | | | | |
WinBSPzip This program adds custom content to a BSP. It is a GUI version of Valve's bspzip. | | | | |
RipEnt Older program used for editing entities within bsp maps | | | | |
Compile Pal A tool to assist in the compiling of source engine maps | | | | |
BSP Lib Open-source library for reading and editing BSP files | | | | |
DrawMap Create a Map using color information through 2D | | | | |
Revolver Allows you to create interesting 3D shapes without going through all the hassle of vertex manipulation | | | | |
Custom FGDs Source A small collection of FGD's for Source | | | | |
Super Half-Life Tools Update to ZHLT | | | | |
Trimesh It is another type of solid which is perfect for creating terrain. A plugin for Hammer | | | | |
VIS2VCD VSIF2VCD is a command line scenes.image extractor/decompiler. | | | | |
QUARK Quake Army Knife, multi-purpose tool for games based on or similar to the Quake engine | | | | |
bsparchive Identifies and archives all dependencies for bsp files. | | | | |
Map Resource Extractor Map Resource Extractor (MRE) is a small program that reads the VMF, and only copies the content that has been used in the map. | | | | |
Source Map Generator Small tool for generating Random Source Maps | | | | |
Forest Generator Generate forests within your maps based on surface type | | | | |
Prop Rotate Rotates selected entity types in a map | | | | |
Quake Tools Legacy Legacy compilation tools for quake | | | | |
BrushGen This tool is used to create the smallest convex brush containing all points in the input file. Input file can be .smd (use its vertexes), .map (brushes and point entities) or .pts file. | | | | |
U Need A Unit Simple tool for converting world units into Hammer Units | | | | |
BSP Library C# Library for working with BSP files (and other similar file formats). | | | | |
Mappers Pack Collection of the main tools required for mapping with GoldSrc | | | | |
GTK Radiant The open source, cross platform level editor for id Tech games. | | | | |
WorldCraft Color Editor Hack the colors in WorldCraft | | | | |
Hammer The Official Editor for Valve Games | | | | |
Quake Scene Builder Basic Model viewer for GoldSrc | | | | |
UComplier Compiler and Decompiler rolled into one tool | | | | |
Crafty Crafty is a 3D object, material, model and file browsing utility for Source & GoldSrc Maps. | | | | |
HLFix hlfix is a tool that converts Worldcraft/VHE format files (.rmf) to standard .map files | | | | |
BSP Viewer Preview a map contained in a BSP file. | | | | |
Map Extractor Useful tool for extracting the contents of BSP files | | | | |
Source Map compiler GUI GUI Compiler for Source Maps | | | | |
Darkulator Adjust the light levels in a map | | | | |
Hammer Patch Modification of Source Valve Hammer Editor to fix some issues. Fixes brush vertex precision loss. | | | | |
ZPackager this will pack every custom item into your map up to and including map over views | | | | |
Toolbox Lux RAD Editor Edit light values inside a Maps RAD file | | | | |
ToolBox Editor (Quake Engine Map File Text Editor) Modify the entities of a .map file by editing its text | | | | |
Map Lister Lists maps for easy maplist.txt | | | | |
MapFool Aids in nthe process of converting GoldSrc maps into Source maps | | | | |
Valve Batch Compile Tool Standalone Compiler for Source Maps | | | | |
The Compilator GUI Compiler for Half-Life Maps | | | | |
BSP Viewer - Solokiller This project is a prototype map renderer for Half-Life BSP files. | | | | |
MazeGenTool Generate mazes for your level in GoldSrc | | | | |
Half-Life SpawnPointEditor This is the barebones program that GFlip uses as it's base | | | | |
Sky Viewer Great little application for viewing skys used in game | | | | |
Custom Batch File Manager This program will help you to manage all your customs files, for your maps , texture, models or mods | | | | |
BSP2MAP Decompile GoldSrc .bsp files into Hammer .map files. | | | | |
Hammer Floating Point Tool This tool blocks Hammer from converting plane coordinates to integers when exporting .map file and thus enables Hammer to output the original floating point coordinates. | | | | |
JPHL Map Maker Alternative Map Editor for GoldSrc games | | | | |
Joiner Joiner is a little application that reads in a template .vmf file and produces a new .vmf filled with supports based on your template and customised settings or config. | | | | |
Map Protections Small collection of obfuscation techniques for maps | | | | |
Half Life Automap Generate a random map for Half-Life based on criteria you set in the application | | | | |
WorldCraft The Original official mapping utility from Valve | | | | |
Random Map Creator RandMap is a random map generator for Half-Life | | | | |
Automap Random SP map generator for Half-Life | | | | |
VNIX Map Protector Small utility for helping protect bsp maps | | | | |
Net Radiant The open source, cross platform level editor for idtech games (GTKRadiant fork) | | | | |
Xash studiomdl Modified Compiler with support for large models and textures | | | | |
Custom ZHLT by vluzacn (VHLT) ZHLT rebuilt and up to date with latest engine build | | | | |
Custom FGDs GoldSrc A collection of FGD's for GoldSrc | | | | |
Half-Life Quake3 Map Converter Convert maps between Quake3 and Half-Life | | | | |
Orbital Studio Batch Compiler Batch map compiler for GoldSrc | | | | |
Valve Batch Compile Tool Valve Batch Compile tool (VBCT) is a source map Compile tool | | | | |
Transparency DLL for STEAM Half-Life Custom DLL that supports transparency in Half-Life for Steam | | | | |
leakmarker This is a tool for showing leaks in a map made in WordCraft. | | | | |
Textract Small Tool for extracting Textures from BSPs and into WADs. Includes GUI Versions WinTextract & Textract Suite | | | | |
Badger This is Badger. It's a tool to generate levels for Half-Life 2, Black Mesa. | | | | |
BSP Unprotect Decrypt files that have been protected with BSPProtect (commandline) | | | | |
Map Obfuscator (IID) Removes entity names from your map and helps prevent people from stealing your work | | | | |
Map Protector Small prefab to help protect your map | | | | |
Worldcraft Hammer Editor Map Compiler Worldcraft Hammer Editor Map Compiler is a set of .bat files that make the process of compiling and developing .bsp maps from .vmf files an easy and fun task. | | | | |
Vmex Mod Valve Map Extractor modified version (Successor to VMEX) | | | | |
Vmex Valve Map Extractor, Decompile BSP maps for source (original version) | | | | |
BSPConv Collection of various bspconv exes i have found around the net | | | | |
Hammer VMF Helper Used to take source-css console commands and convert them into .vmf-compatible commands. | | | | |
Map Parse C# library that will parse Quake/Half-Life MAP files | | | | |
Nav Fixer fixes the annoying Navigation Mesh was built using a different version of this map | | | | |
Dispgen This program will create a half-life2 displacement map from a heightmap image. | | | | |
Instant Lammer Editor Well made Russian Level Editor for GoldSrc | | | | |
FGD Wikifier Create an easily readable version of an FGD (commandline) | | | | |
ToeTag The only native Mac OS X level editor for Quake 1 | | | | |
JackHammer Alternative Map Editor for GoldSrc games | | | | |
Nem's Mega 3D Terrain Generator Generates Terrain for Games | | | | |
Half Life Game Level Viewer DirectX based application to open and view Half Life 1 game files (Source Code) | | | | |
BSP Level Editor Alternative to Hammer | | | | |
HDRVTF Tools supporting the creation of HDR Images for the Engine | | | | |
HDR Targa Tools Tools to aid in creation of HDR Targa files (command line) | | | | |
Transparency DLL for WON Half-Life Custom DLL that supports transparency in Half-Life for pre Steam WON | | | | |
Cancel Compile Batch files for killing the compile processes | | | | |
Hammer Launcher A tool for tweaking hammer settings and using multiple texture profiles | | | | |
Custom Source Tools Similar to ZHLT for Goldsrc, it speeds up compilation for Source | | | | |
Enigmas FGD Creator A graphical interface for creating and editing Half-Life FGD Files. | | | | |
Mapping Dev Texture Guides Some Dev Texture guides to aid with level creation | | | | |
HammerMate HammerMate is a tool I use to save and load the wad texture list for Hammer 3.4 / 3.5. | | | | |
Sledge Editor Free, Opensource, drop-in editor replacement for Hammer | | | | |
BSP Source Decompile Source .bsp files into Hammer .vmf files. Successor to VMEX | | | | |
EntEd Edit the entities of Source and GoldSrc games | | | | |
Maplist Generator List Maker automatically generates your maplist.txt and mapcycle.txt, it can be further used for making lists outside of Maplist making. | | | | |
Map Compiler Plugin - Nightfire Displays all options for, and facilitates, compiling maps for Nightfire | | | | |
Plan Shape a 3D Shape Generator for the Quake & Half-Life Map Format | | | | |
SourceCraft converts Minecraft files into vmf files | | | | |
BSP-Slicer A tool to generate cl_leveloverview from BSP files | | | | |
BSP2OBJ BSP2OBJ is a command-line utility capable of converting Quake, Quake 2 and Half-Life map files into OBJ meshes | | | | |
Map Performance Menu Simple bindings for debugging maps | | | | |
WinBSPc Convert .BSP files to .MAP files & Extract files from .PAK or .SIN files | | | | |
Zoners Half-Life Tools (ZHLT) Modified versions of the tools used in the Map compilation process | | | | |
VTF Version Changer Simple tool to change VTF versions from 7.5 to 7.4 | | | | |
DispEd Create Displacements for your maps | | | | |
HL Labyrinth generator This program is a little tool for those that like the Half-Life game, with
its amazing kind of enemies and weapons. | | | | |
Hammer unit converter integrates into Hammer and allows conversion of Source Engine units into metric or imperial units. | | | | |
Auto Compiler automatically finds mapfiles to compile in the directory it is run | | | | |
Color Correct Color Correct is a 3DS Max texture plug-in which alters the colors of any texture | | | | |
Map Analyst (MAN) A GUI tool for embedding custom content | | | | |
EntSpy Entspy is program for viewing and editing the entities of compiled map | | | | |
HL Compiled Batch compiler for automating Map Compilation | | | | |
Twister Generates displacements that would usually take an extremely long time, or just be impossible to do in Hammer. | | | | |
Hammer Units Converter (HUC) Standalone units converter | | | | |
Gear Craft Editor used for 007 Nightfire map creation | | | | |
BSP Pak Extractor Simplest Pak extractor ever. Just pick a map and click the button | | | | |
BSP Tools Contains 3 Tools, BSP_View, BSP_Tool and BSP_Slicer all of which perform useful tasks on Half-Life Maps | | | | |
Half-Life BSP Tools A nice tool made in 2015 which can come in handy sometimes when a bsp file is too large and wont work in BSPtoMAP.exe | | | | |
Half-Life Level Compilation Controller (HLCC) Tool for compiling Maps from hammer | | | | |
Custom Lightstyle Generator Create a custom light style for your goldSrc maps | | | | |
Overview Description Generator makes textfiles to go with your overview pictures from Half-Life maps. | | | | |
SlimBSP A slimmed down copy of the Source SDK 2013 map compile tools | | | | |
BSP Edit View and Edit the Entity information of a compiled BSP Map | | | | |
Sledge JS A collection of JavaScript functions to load Goldsource and Source map files and render them. Not an editor. | | | | |
Tree Planter This is a tool I made to create huge forests in Source maps (It should work with any source game!) | | | | |
wc33mapconv Convert Worldcraft 3.3 Maps into the Radiant Format | | | | |
vmf parser A small VMF to JSON parser | | | | |
Q2 Beaver Windows interface that frontends the compiling utilities | | | | |
Vgroup (Auto VisGroup'er) This tool can help you by grouping the map into VisGroups based on a grid. | | | | |
Nightfire BSP Decompiler Decompiles some BSP maps with most support for Nightfire 007 | | | | |
GoldSrc Map Viewer Map viewer for Valve's GoldSrc engine (needs to be compiled) | | | | |
lumpystuff Simple tool to dump raw data from Valve's map files. | | | | |
Vert Alert Find, display, and optionally round floating point plane coordinates in Source engine .vmf files. | | | | |
VMF Instance Inserter Inserts instances into a map | | | | |
Terragen Older free for personal use version of Terragen for sculpting landscapes | | | | |
Uncle Mike's VHLT This is an modified version of VHLT v34 by Uncle Mike designed for the Xash3D engine (bsp v31) | | | | |
GenSurf Quake2/3 map surface generator | | | | |
OGLE the OpenGLExtractor OGLE is a rather amazing 3d tool that can extract shapes from 3d scenes being rendered on a computer screen | | | | |
Tread3D Multi Game Map Editor that supports Half-life | | | | |
VBSP h4xed A modified version of VBSP designed to greatly increase the maximum width and length of visleaves. | | | | |
Mapster Frontend wrapper for netvis | | | | |
QE Radiant Alternative Map Editor mainly used for Quake 2 but compatible with GoldSrc | | | | |
TCG - Batch Compile GUI GUI frontend for Source compiling tools | | | | |
Source Compile Analyzer Analyzes and reports on errors in the map compilation process | | | | |
Calliper The Calliper editor (formerly Crowbar) is designed to be a cross-platform, extensible level editor that accelerates the creation of computer game maps, and is targeted specifically at Source engine games. | | | | |
Mapping Tools Collection of tools useful for mapping with GoldSrc | | | | |