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Level Creation

Name / Purpose
Engine
Quake Scene Builder
Basic Model viewer for GoldSrc
Sledge JS
A collection of JavaScript functions to load Goldsource and Source map files and render them. Not an editor.
lumpystuff
Simple tool to dump raw data from Valve's map files.
bsparchive
Identifies and archives all dependencies for bsp files.
Plan Shape
a 3D Shape Generator for the Quake & Half-Life Map Format
Sky Viewer
Great little application for viewing skys used in game
BSP Pak Extractor
Simplest Pak extractor ever. Just pick a map and click the button
HL Labyrinth generator
This program is a little tool for those that like the Half-Life game, with
its amazing kind of enemies and weapons.
UComplier
Compiler and Decompiler rolled into one tool
Xash studiomdl
Modified Compiler with support for large models and textures
Mapster
Frontend wrapper for netvis
U Need A Unit
Simple tool for converting world units into Hammer Units
Map Lister
Lists maps for easy maplist.txt
RipEnt
Older program used for editing entities within bsp maps
Map Parse
C# library that will parse Quake/Half-Life MAP files
HammerMate
HammerMate is a tool I use to save and load the wad texture list for Hammer 3.4 / 3.5.
Vmex Mod
Valve Map Extractor modified version (Successor to VMEX)
JackHammer
Alternative Map Editor for GoldSrc games
GoldSrc Map Viewer
Map viewer for Valve's GoldSrc engine (needs to be compiled)
EntEd
Edit the entities of Source and GoldSrc games
DrawMap
Create a Map using color information through 2D
BSP-Slicer
A tool to generate cl_leveloverview from BSP files
Map Performance Menu
Simple bindings for debugging maps
VNIX Map Protector
Small utility for helping protect bsp maps
Gear Craft
Editor used for 007 Nightfire map creation
HLFix
hlfix is a tool that converts Worldcraft/VHE format files (.rmf) to standard .map files
BSP Level Editor
Alternative to Hammer
Hammer Floating Point Tool
This tool blocks Hammer from converting plane coordinates to integers when exporting .map file and thus enables Hammer to output the original floating point coordinates.
ZPackager
this will pack every custom item into your map up to and including map over views
BSP View
Preview a map contained in a BSP file.
Source Map compiler GUI
GUI Compiler for Source Maps
Maplist Generator
List Maker automatically generates your maplist.txt and mapcycle.txt, it can be further used for making lists outside of Maplist making.
Custom Lightstyle Generator
Create a custom light style for your goldSrc maps
Crafty
Crafty is a 3D object, material, model and file browsing utility for Source & GoldSrc Maps.
SourceCraft
converts Minecraft files into vmf files
Map Resource Extractor
Map Resource Extractor (MRE) is a small program that reads the VMF, and only copies the content that has been used in the map.
Color Correct
Color Correct is a 3DS Max texture plug-in which alters the colors of any texture
WinBSPzip
This program adds custom content to a BSP. It is a GUI version of Valve's bspzip.
Custom FGDs GoldSrc
A collection of FGD's for GoldSrc
Map Compiler Plugin - Nightfire
Displays all options for, and facilitates, compiling maps for Nightfire
Half-Life BSP Tools
A nice tool made in 2015 which can come in handy sometimes when a bsp file is too large and wont work in BSPtoMAP.exe
MicroBrush
Alternative to Hammer Editor for Level design
Auto Compiler
automatically finds mapfiles to compile in the directory it is run
EntSpy
Entspy is program for viewing and editing the entities of compiled map
Map Viewer
Small application for viewing map files, Superseded by crafty
MazeGenTool
Generate mazes for your level in GoldSrc
Badger
This is Badger. It's a tool to generate levels for Half-Life 2, Black Mesa.
BSP Lib
Open-source library for reading and editing BSP files
Uncle Mike's VHLT
This is an modified version of VHLT v34 by Uncle Mike designed for the Xash3D engine (bsp v31)
HDRVTF
Tools supporting the creation of HDR Images for the Engine
The Compilator
GUI Compiler for Half-Life Maps
WorldCraft Color Editor
Hack the colors in WorldCraft
Make VMF
Q3 .map to HL2 .vmf converter
HL Compiled
Batch compiler for automating Map Compilation
Transparency DLL for STEAM Half-Life
Custom DLL that supports transparency in Half-Life for Steam
BSP Library
C# Library for working with BSP files (and other similar file formats).
Hammer Launcher
A tool for tweaking hammer settings and using multiple texture profiles
QUARK
Quake Army Knife, multi-purpose tool for games based on or similar to the Quake engine
Worldcraft Hammer Editor Map Compiler
Worldcraft Hammer Editor Map Compiler is a set of .bat files that make the process of compiling and developing .bsp maps from .vmf files an easy and fun task.
WorldCraft
The Original official mapping utility from Valve
Tree Planter
This is a tool I made to create huge forests in Source maps (It should work with any source game!)
ToolBox Editor (Quake Engine Map File Text Editor)
Modify the entities of a .map file by editing its text
Hammer Patch
Modification of Source Valve Hammer Editor to fix some issues. Fixes brush vertex precision loss.
Tread3D
Multi Game Map Editor that supports Half-life
Net Radiant
The open source, cross platform level editor for idtech games (GTKRadiant fork)
Transparency DLL for WON Half-Life
Custom DLL that supports transparency in Half-Life for pre Steam WON
vmf parser
A small VMF to JSON parser
Mapping Dev Texture Guides
Some Dev Texture guides to aid with level creation
wc33mapconv
Convert Worldcraft 3.3 Maps into the Radiant Format
Half Life Automap
Generate a random map for Half-Life based on criteria you set in the application
Joiner
Joiner is a little application that reads in a template .vmf file and produces a new .vmf filled with supports based on your template and customised settings or config.
Nem's Mega 3D Terrain Generator
Generates Terrain for Games
Terragen
Older free for personal use version of Terragen for sculpting landscapes
Instant Lammer Editor
Well made Russian Level Editor for GoldSrc
Valve Batch Compile Tool
Standalone Compiler for Source Maps
Map Analyst (MAN)
A GUI tool for embedding custom content
Half-Life Level Compilation Controller (HLCC)
Tool for compiling Maps from hammer
Half-Life SpawnPointEditor
This is the barebones program that GFlip uses as it's base
BSP Viewer
Preview a map contained in a BSP file.
Map Protections
Small collection of obfuscation techniques for maps
Mapping Tools
Collection of tools useful for mapping with GoldSrc
BSP Unprotect
Decrypt files that have been protected with BSPProtect (commandline)
BrushGen
This tool is used to create the smallest convex brush containing all points in the input file. Input file can be .smd (use its vertexes), .map (brushes and point entities) or .pts file.
Dispgen
This program will create a half-life2 displacement map from a heightmap image.
Hazard Team Compile Tool
A tool for compiling maps from VMF to BSP format
Sledge Editor
Free, Opensource, drop-in editor replacement for Hammer
BSP Source
Decompile Source .bsp files into Hammer .vmf files. Successor to VMEX
Vgroup (Auto VisGroup'er)
This tool can help you by grouping the map into VisGroups based on a grid.
Nightfire BSP Decompiler
Decompiles some BSP maps with most support for Nightfire 007
VBSP - prop_static Fix
This is a modified VBSP that does not delete prop_static entities using models with propdata
Map Extractor
Useful tool for extracting the contents of BSP files
Batch Compiler
Batch compile Source and GoldSrc Maps
Random Map Creator
RandMap is a random map generator for Half-Life
Overview Description Generator
makes textfiles to go with your overview pictures from Half-Life maps.
BSPConv
Collection of various bspconv exes i have found around the net
Hammer unit converter
integrates into Hammer and allows conversion of Source Engine units into metric or imperial units.
Revolver
Allows you to create interesting 3D shapes without going through all the hassle of vertex manipulation
Automap
Random SP map generator for Half-Life
Toolbox Lux RAD Editor
Edit light values inside a Maps RAD file
Custom ZHLT by vluzacn (VHLT)
ZHLT rebuilt and up to date with latest engine build
HDR Targa Tools
Tools to aid in creation of HDR Targa files (command line)
GTK Radiant
The open source, cross platform level editor for id Tech games.
Calliper
The Calliper editor (formerly Crowbar) is designed to be a cross-platform, extensible level editor that accelerates the creation of computer game maps, and is targeted specifically at Source engine games.
Valve Batch Compile Tool
Valve Batch Compile tool (VBCT) is a source map Compile tool
Enigmas FGD Creator
A graphical interface for creating and editing Half-Life FGD Files.
Forest Generator
Generate forests within your maps based on surface type
BSP2MAP
Decompile GoldSrc .bsp files into Hammer .map files.
Cancel Compile
Batch files for killing the compile processes
Twister
Generates displacements that would usually take an extremely long time, or just be impossible to do in Hammer.
Nav Fixer
fixes the annoying Navigation Mesh was built using a different version of this map
Textract
Small Tool for extracting Textures from BSPs and into WADs. Includes GUI Versions WinTextract & Textract Suite
JPHL Map Maker
Alternative Map Editor for GoldSrc games
Super Half-Life Tools
Update to ZHLT
VMF Instance Inserter
Inserts instances into a map
GenSurf
Quake2/3 map surface generator
OGLE the OpenGLExtractor
OGLE is a rather amazing 3d tool that can extract shapes from 3d scenes being rendered on a computer screen
VBSP h4xed
A modified version of VBSP designed to greatly increase the maximum width and length of visleaves.
SlimBSP
A slimmed down copy of the Source SDK 2013 map compile tools
Custom FGDs Source
A small collection of FGD's for Source
Hammer
The Official Editor for Valve Games
WinBSPc
Convert .BSP files to .MAP files & Extract files from .PAK or .SIN files
Trimesh
It is another type of solid which is perfect for creating terrain. A plugin for Hammer
Map Backup
Great little command line tool for creating a backup of your map during the compile process
Valve Hammer Editor Compiler
Standalone Compiler for GoldSrc Maps
Vert Alert
Find, display, and optionally round floating point plane coordinates in Source engine .vmf files.
Orbital Studio Batch Compiler
Batch map compiler for GoldSrc
Mappers Pack
Collection of the main tools required for mapping with GoldSrc
MapFool
Aids in nthe process of converting GoldSrc maps into Source maps
Compile Tracker
Another great tool from RedMser which tracks Hammers compilation progress even when it seems to hang
Vmex
Valve Map Extractor, Decompile BSP maps for source (original version)
Compile Pal
A tool to assist in the compiling of source engine maps
Quake Tools Legacy
Legacy compilation tools for quake
VIS2VCD
VSIF2VCD is a command line scenes.image extractor/decompiler.
Map Protector
Small prefab to help protect your map
Hammer Units Converter (HUC)
Standalone units converter
Zoners Half-Life Tools (ZHLT)
Modified versions of the tools used in the Map compilation process
BSP Edit
View and Edit the Entity information of a compiled BSP Map
ToeTag
The only native Mac OS X level editor for Quake 1
opt_entdata
Optimizes the entities in compiled maps, allowing you to include more entities and also reduce network traffic.
FGD Wikifier
Create an easily readable version of an FGD (commandline)
Map Obfuscator (IID)
Removes entity names from your map and helps prevent people from stealing your work
Hammer VMF Helper
Used to take source-css console commands and convert them into .vmf-compatible commands.
Custom Batch File Manager
This program will help you to manage all your customs files, for your maps , texture, models or mods
VTF Version Changer
Simple tool to change VTF versions from 7.5 to 7.4
RES File Maker
Creates .Res files for Source games running on a server
BSP2OBJ
BSP2OBJ is a command-line utility capable of converting Quake, Quake 2 and Half-Life map files into OBJ meshes
Prop Rotate
Rotates selected entity types in a map
Half Life Game Level Viewer
DirectX based application to open and view Half Life 1 game files (Source Code)
DispEd
Create Displacements for your maps
leakmarker
This is a tool for showing leaks in a map made in WordCraft.
BSP Tools
Contains 3 Tools, BSP_View, BSP_Tool and BSP_Slicer all of which perform useful tasks on Half-Life Maps
Q2 Beaver
Windows interface that frontends the compiling utilities
QE Radiant
Alternative Map Editor mainly used for Quake 2 but compatible with GoldSrc
Source Map Generator
Small tool for generating Random Source Maps
Source Compile Analyzer
Analyzes and reports on errors in the map compilation process
Custom Source Tools
Similar to ZHLT for Goldsrc, it speeds up compilation for Source
Darkulator
Adjust the light levels in a map
TCG - Batch Compile GUI
GUI frontend for Source compiling tools
BSP Viewer - Solokiller
This project is a prototype map renderer for Half-Life BSP files.
Half-Life Quake3 Map Converter
Convert maps between Quake3 and Half-Life