Random Map Creator RandMap is a random map generator for Half-Life | | | | |
BSP2MAP Decompile GoldSrc .bsp files into Hammer .map files. | | | | |
Source Map Generator Small tool for generating Random Source Maps | | | | |
Nem's Mega 3D Terrain Generator Generates Terrain for Games | | | | |
Quake Scene Builder Basic Model viewer for GoldSrc | | | | |
Map Analyst (MAN) A GUI tool for embedding custom content | | | | |
Transparency DLL for STEAM Half-Life Custom DLL that supports transparency in Half-Life for Steam | | | | |
WorldCraft The Original official mapping utility from Valve | | | | |
Prop Rotate Rotates selected entity types in a map | | | | |
Twister Generates displacements that would usually take an extremely long time, or just be impossible to do in Hammer. | | | | |
Xash studiomdl Modified Compiler with support for large models and textures | | | | |
Transparency DLL for WON Half-Life Custom DLL that supports transparency in Half-Life for pre Steam WON | | | | |
Sledge Editor Free, Opensource, drop-in editor replacement for Hammer | | | | |
Source Compile Analyzer Analyzes and reports on errors in the map compilation process | | | | |
RES File Maker Creates .Res files for Source games running on a server | | | | |
lumpystuff Simple tool to dump raw data from Valve's map files. | | | | |
opt_entdata Optimizes the entities in compiled maps, allowing you to include more entities and also reduce network traffic. | | | | |
BSP Viewer Preview a map contained in a BSP file. | | | | |
Super Half-Life Tools Update to ZHLT | | | | |
Overview Description Generator makes textfiles to go with your overview pictures from Half-Life maps. | | | | |
BSP Edit View and Edit the Entity information of a compiled BSP Map | | | | |
Mapping Dev Texture Guides Some Dev Texture guides to aid with level creation | | | | |
Cancel Compile Batch files for killing the compile processes | | | | |
Nightfire BSP Decompiler Decompiles some BSP maps with most support for Nightfire 007 | | | | |
Custom Source Tools Similar to ZHLT for Goldsrc, it speeds up compilation for Source | | | | |
The Compilator GUI Compiler for Half-Life Maps | | | | |
Hammer Patch Modification of Source Valve Hammer Editor to fix some issues. Fixes brush vertex precision loss. | | | | |
WinBSPzip This program adds custom content to a BSP. It is a GUI version of Valve's bspzip. | | | | |
Mapping Tools Collection of tools useful for mapping with GoldSrc | | | | |
QE Radiant Alternative Map Editor mainly used for Quake 2 but compatible with GoldSrc | | | | |
Crafty Crafty is a 3D object, material, model and file browsing utility for Source & GoldSrc Maps. | | | | |
Half-Life Quake3 Map Converter Convert maps between Quake3 and Half-Life | | | | |
Custom Lightstyle Generator Create a custom light style for your goldSrc maps | | | | |
Forest Generator Generate forests within your maps based on surface type | | | | |
Calliper The Calliper editor (formerly Crowbar) is designed to be a cross-platform, extensible level editor that accelerates the creation of computer game maps, and is targeted specifically at Source engine games. | | | | |
HDR Targa Tools Tools to aid in creation of HDR Targa files (command line) | | | | |
Batch Compiler Batch compile Source and GoldSrc Maps | | | | |
Custom FGDs GoldSrc A collection of FGD's for GoldSrc | | | | |
BSP Library C# Library for working with BSP files (and other similar file formats). | | | | |
JackHammer Alternative Map Editor for GoldSrc games | | | | |
ToeTag The only native Mac OS X level editor for Quake 1 | | | | |
Map Backup Great little command line tool for creating a backup of your map during the compile process | | | | |
Toolbox Lux RAD Editor Edit light values inside a Maps RAD file | | | | |
MapFool Aids in nthe process of converting GoldSrc maps into Source maps | | | | |
BSP-Slicer A tool to generate cl_leveloverview from BSP files | | | | |
Dispgen This program will create a half-life2 displacement map from a heightmap image. | | | | |
DispEd Create Displacements for your maps | | | | |
Hazard Team Compile Tool A tool for compiling maps from VMF to BSP format | | | | |
Darkulator Adjust the light levels in a map | | | | |
Badger This is Badger. It's a tool to generate levels for Half-Life 2, Black Mesa. | | | | |
Half Life Game Level Viewer DirectX based application to open and view Half Life 1 game files (Source Code) | | | | |
Map Extractor Useful tool for extracting the contents of BSP files | | | | |
Map Compiler Plugin - Nightfire Displays all options for, and facilitates, compiling maps for Nightfire | | | | |
Tree Planter This is a tool I made to create huge forests in Source maps (It should work with any source game!) | | | | |
Revolver Allows you to create interesting 3D shapes without going through all the hassle of vertex manipulation | | | | |
SlimBSP A slimmed down copy of the Source SDK 2013 map compile tools | | | | |
Terragen Older free for personal use version of Terragen for sculpting landscapes | | | | |
Mapster Frontend wrapper for netvis | | | | |
BSP Source Decompile Source .bsp files into Hammer .vmf files. Successor to VMEX | | | | |
Color Correct Color Correct is a 3DS Max texture plug-in which alters the colors of any texture | | | | |
RipEnt Older program used for editing entities within bsp maps | | | | |
ToolBox Editor (Quake Engine Map File Text Editor) Modify the entities of a .map file by editing its text | | | | |
VIS2VCD VSIF2VCD is a command line scenes.image extractor/decompiler. | | | | |
Uncle Mike's VHLT This is an modified version of VHLT v34 by Uncle Mike designed for the Xash3D engine (bsp v31) | | | | |
Half Life Automap Generate a random map for Half-Life based on criteria you set in the application | | | | |
HDRVTF Tools supporting the creation of HDR Images for the Engine | | | | |
Joiner Joiner is a little application that reads in a template .vmf file and produces a new .vmf filled with supports based on your template and customised settings or config. | | | | |
Map Protector Small prefab to help protect your map | | | | |
VBSP - prop_static Fix This is a modified VBSP that does not delete prop_static entities using models with propdata | | | | |
Tread3D Multi Game Map Editor that supports Half-life | | | | |
Half-Life BSP Tools A nice tool made in 2015 which can come in handy sometimes when a bsp file is too large and wont work in BSPtoMAP.exe | | | | |
Valve Batch Compile Tool Valve Batch Compile tool (VBCT) is a source map Compile tool | | | | |
Map Protections Small collection of obfuscation techniques for maps | | | | |
VTF Version Changer Simple tool to change VTF versions from 7.5 to 7.4 | | | | |
Compile Tracker Another great tool from RedMser which tracks Hammers compilation progress even when it seems to hang | | | | |
BSP Pak Extractor Simplest Pak extractor ever. Just pick a map and click the button | | | | |
Vert Alert Find, display, and optionally round floating point plane coordinates in Source engine .vmf files. | | | | |
Hammer Units Converter (HUC) Standalone units converter | | | | |
QUARK Quake Army Knife, multi-purpose tool for games based on or similar to the Quake engine | | | | |
Vmex Mod Valve Map Extractor modified version (Successor to VMEX) | | | | |
Valve Hammer Editor Compiler Standalone Compiler for GoldSrc Maps | | | | |
Half-Life Level Compilation Controller (HLCC) Tool for compiling Maps from hammer | | | | |
EntSpy Entspy is program for viewing and editing the entities of compiled map | | | | |
Map Performance Menu Simple bindings for debugging maps | | | | |
leakmarker This is a tool for showing leaks in a map made in WordCraft. | | | | |
Hammer VMF Helper Used to take source-css console commands and convert them into .vmf-compatible commands. | | | | |
U Need A Unit Simple tool for converting world units into Hammer Units | | | | |
GTK Radiant The open source, cross platform level editor for id Tech games. | | | | |
HL Compiled Batch compiler for automating Map Compilation | | | | |
Custom Batch File Manager This program will help you to manage all your customs files, for your maps , texture, models or mods | | | | |
HL Labyrinth generator This program is a little tool for those that like the Half-Life game, with
its amazing kind of enemies and weapons. | | | | |
Map Parse C# library that will parse Quake/Half-Life MAP files | | | | |
VNIX Map Protector Small utility for helping protect bsp maps | | | | |
Quake Tools Legacy Legacy compilation tools for quake | | | | |
Hammer unit converter integrates into Hammer and allows conversion of Source Engine units into metric or imperial units. | | | | |
BSP Unprotect Decrypt files that have been protected with BSPProtect (commandline) | | | | |
WinBSPc Convert .BSP files to .MAP files & Extract files from .PAK or .SIN files | | | | |
GenSurf Quake2/3 map surface generator | | | | |
Instant Lammer Editor Well made Russian Level Editor for GoldSrc | | | | |
BSP Level Editor Alternative to Hammer | | | | |
TCG - Batch Compile GUI GUI frontend for Source compiling tools | | | | |
DrawMap Create a Map using color information through 2D | | | | |
Source Map compiler GUI GUI Compiler for Source Maps | | | | |
Map Obfuscator (IID) Removes entity names from your map and helps prevent people from stealing your work | | | | |
Automap Random SP map generator for Half-Life | | | | |
Map Resource Extractor Map Resource Extractor (MRE) is a small program that reads the VMF, and only copies the content that has been used in the map. | | | | |
Q2 Beaver Windows interface that frontends the compiling utilities | | | | |
Valve Batch Compile Tool Standalone Compiler for Source Maps | | | | |
Map Viewer Small application for viewing map files, Superseded by crafty | | | | |
UComplier Compiler and Decompiler rolled into one tool | | | | |
BSPConv Collection of various bspconv exes i have found around the net | | | | |
Hammer The Official Editor for Valve Games | | | | |
Mappers Pack Collection of the main tools required for mapping with GoldSrc | | | | |
MicroBrush Alternative to Hammer Editor for Level design | | | | |
Map Lister Lists maps for easy maplist.txt | | | | |
vmf parser A small VMF to JSON parser | | | | |
Half-Life SpawnPointEditor This is the barebones program that GFlip uses as it's base | | | | |
BrushGen This tool is used to create the smallest convex brush containing all points in the input file. Input file can be .smd (use its vertexes), .map (brushes and point entities) or .pts file. | | | | |
Nav Fixer fixes the annoying Navigation Mesh was built using a different version of this map | | | | |
Zoners Half-Life Tools (ZHLT) Modified versions of the tools used in the Map compilation process | | | | |
OGLE the OpenGLExtractor OGLE is a rather amazing 3d tool that can extract shapes from 3d scenes being rendered on a computer screen | | | | |
WorldCraft Color Editor Hack the colors in WorldCraft | | | | |
Gear Craft Editor used for 007 Nightfire map creation | | | | |
Vmex Valve Map Extractor, Decompile BSP maps for source (original version) | | | | |
Worldcraft Hammer Editor Map Compiler Worldcraft Hammer Editor Map Compiler is a set of .bat files that make the process of compiling and developing .bsp maps from .vmf files an easy and fun task. | | | | |
FGD Wikifier Create an easily readable version of an FGD (commandline) | | | | |
Maplist Generator List Maker automatically generates your maplist.txt and mapcycle.txt, it can be further used for making lists outside of Maplist making. | | | | |
EntEd Edit the entities of Source and GoldSrc games | | | | |
Plan Shape a 3D Shape Generator for the Quake & Half-Life Map Format | | | | |
BSP View Preview a map contained in a BSP file. | | | | |
BSP Tools Contains 3 Tools, BSP_View, BSP_Tool and BSP_Slicer all of which perform useful tasks on Half-Life Maps | | | | |
Custom ZHLT by vluzacn (VHLT) ZHLT rebuilt and up to date with latest engine build | | | | |
BSP Lib Open-source library for reading and editing BSP files | | | | |
Custom FGDs Source A small collection of FGD's for Source | | | | |
VMF Instance Inserter Inserts instances into a map | | | | |
Hammer Launcher A tool for tweaking hammer settings and using multiple texture profiles | | | | |
VBSP h4xed A modified version of VBSP designed to greatly increase the maximum width and length of visleaves. | | | | |
bsparchive Identifies and archives all dependencies for bsp files. | | | | |
wc33mapconv Convert Worldcraft 3.3 Maps into the Radiant Format | | | | |
Enigmas FGD Creator A graphical interface for creating and editing Half-Life FGD Files. | | | | |
JPHL Map Maker Alternative Map Editor for GoldSrc games | | | | |
Sky Viewer Great little application for viewing skys used in game | | | | |
Textract Small Tool for extracting Textures from BSPs and into WADs. Includes GUI Versions WinTextract & Textract Suite | | | | |
SourceCraft converts Minecraft files into vmf files | | | | |
Orbital Studio Batch Compiler Batch map compiler for GoldSrc | | | | |
Compile Pal A tool to assist in the compiling of source engine maps | | | | |
Hammer Floating Point Tool This tool blocks Hammer from converting plane coordinates to integers when exporting .map file and thus enables Hammer to output the original floating point coordinates. | | | | |
Auto Compiler automatically finds mapfiles to compile in the directory it is run | | | | |
ZPackager this will pack every custom item into your map up to and including map over views | | | | |
Vgroup (Auto VisGroup'er) This tool can help you by grouping the map into VisGroups based on a grid. | | | | |
HammerMate HammerMate is a tool I use to save and load the wad texture list for Hammer 3.4 / 3.5. | | | | |
MazeGenTool Generate mazes for your level in GoldSrc | | | | |
GoldSrc Map Viewer Map viewer for Valve's GoldSrc engine (needs to be compiled) | | | | |
Trimesh It is another type of solid which is perfect for creating terrain. A plugin for Hammer | | | | |
Sledge JS A collection of JavaScript functions to load Goldsource and Source map files and render them. Not an editor. | | | | |
Net Radiant The open source, cross platform level editor for idtech games (GTKRadiant fork) | | | | |
Make VMF Q3 .map to HL2 .vmf converter | | | | |
HLFix hlfix is a tool that converts Worldcraft/VHE format files (.rmf) to standard .map files | | | | |
BSP2OBJ BSP2OBJ is a command-line utility capable of converting Quake, Quake 2 and Half-Life map files into OBJ meshes | | | | |
BSP Viewer - Solokiller This project is a prototype map renderer for Half-Life BSP files. | | | | |