BSP Viewer - Solokiller This project is a prototype map renderer for Half-Life BSP files. | | | | |
Custom Batch File Manager This program will help you to manage all your customs files, for your maps , texture, models or mods | | | | |
VBSP - prop_static Fix This is a modified VBSP that does not delete prop_static entities using models with propdata | | | | |
Nem's Mega 3D Terrain Generator Generates Terrain for Games | | | | |
Vgroup (Auto VisGroup'er) This tool can help you by grouping the map into VisGroups based on a grid. | | | | |
Custom FGDs Source A small collection of FGD's for Source | | | | |
Toolbox Lux RAD Editor Edit light values inside a Maps RAD file | | | | |
Calliper The Calliper editor (formerly Crowbar) is designed to be a cross-platform, extensible level editor that accelerates the creation of computer game maps, and is targeted specifically at Source engine games. | | | | |
Hammer unit converter integrates into Hammer and allows conversion of Source Engine units into metric or imperial units. | | | | |
Map Obfuscator (IID) Removes entity names from your map and helps prevent people from stealing your work | | | | |
Half-Life SpawnPointEditor This is the barebones program that GFlip uses as it's base | | | | |
Nightfire BSP Decompiler Decompiles some BSP maps with most support for Nightfire 007 | | | | |
VBSP h4xed A modified version of VBSP designed to greatly increase the maximum width and length of visleaves. | | | | |
MazeGenTool Generate mazes for your level in GoldSrc | | | | |
VIS2VCD VSIF2VCD is a command line scenes.image extractor/decompiler. | | | | |
Automap Random SP map generator for Half-Life | | | | |
HLFix hlfix is a tool that converts Worldcraft/VHE format files (.rmf) to standard .map files | | | | |
Enigmas FGD Creator A graphical interface for creating and editing Half-Life FGD Files. | | | | |
Hammer VMF Helper Used to take source-css console commands and convert them into .vmf-compatible commands. | | | | |
Map Protector Small prefab to help protect your map | | | | |
Quake Scene Builder Basic Model viewer for GoldSrc | | | | |
UComplier Compiler and Decompiler rolled into one tool | | | | |
Tree Planter This is a tool I made to create huge forests in Source maps (It should work with any source game!) | | | | |
Map Compiler Plugin - Nightfire Displays all options for, and facilitates, compiling maps for Nightfire | | | | |
Mapping Dev Texture Guides Some Dev Texture guides to aid with level creation | | | | |
Map Backup Great little command line tool for creating a backup of your map during the compile process | | | | |
RipEnt Older program used for editing entities within bsp maps | | | | |
Custom Source Tools Similar to ZHLT for Goldsrc, it speeds up compilation for Source | | | | |
Revolver Allows you to create interesting 3D shapes without going through all the hassle of vertex manipulation | | | | |
QUARK Quake Army Knife, multi-purpose tool for games based on or similar to the Quake engine | | | | |
opt_entdata Optimizes the entities in compiled maps, allowing you to include more entities and also reduce network traffic. | | | | |
Map Analyst (MAN) A GUI tool for embedding custom content | | | | |
Cancel Compile Batch files for killing the compile processes | | | | |
Source Compile Analyzer Analyzes and reports on errors in the map compilation process | | | | |
Instant Lammer Editor Well made Russian Level Editor for GoldSrc | | | | |
BrushGen This tool is used to create the smallest convex brush containing all points in the input file. Input file can be .smd (use its vertexes), .map (brushes and point entities) or .pts file. | | | | |
HL Labyrinth generator This program is a little tool for those that like the Half-Life game, with
its amazing kind of enemies and weapons. | | | | |
BSP Tools Contains 3 Tools, BSP_View, BSP_Tool and BSP_Slicer all of which perform useful tasks on Half-Life Maps | | | | |
Mapster Frontend wrapper for netvis | | | | |
Random Map Creator RandMap is a random map generator for Half-Life | | | | |
BSP Level Editor Alternative to Hammer | | | | |
Half-Life Quake3 Map Converter Convert maps between Quake3 and Half-Life | | | | |
Mappers Pack Collection of the main tools required for mapping with GoldSrc | | | | |
Valve Batch Compile Tool Valve Batch Compile tool (VBCT) is a source map Compile tool | | | | |
MapFool Aids in nthe process of converting GoldSrc maps into Source maps | | | | |
Compile Tracker Another great tool from RedMser which tracks Hammers compilation progress even when it seems to hang | | | | |
Hammer Units Converter (HUC) Standalone units converter | | | | |
Custom ZHLT by vluzacn (VHLT) ZHLT rebuilt and up to date with latest engine build | | | | |
GTK Radiant The open source, cross platform level editor for id Tech games. | | | | |
lumpystuff Simple tool to dump raw data from Valve's map files. | | | | |
U Need A Unit Simple tool for converting world units into Hammer Units | | | | |
Crafty Crafty is a 3D object, material, model and file browsing utility for Source & GoldSrc Maps. | | | | |
Tread3D Multi Game Map Editor that supports Half-life | | | | |
Make VMF Q3 .map to HL2 .vmf converter | | | | |
BSP Unprotect Decrypt files that have been protected with BSPProtect (commandline) | | | | |
BSP2MAP Decompile GoldSrc .bsp files into Hammer .map files. | | | | |
Half-Life Level Compilation Controller (HLCC) Tool for compiling Maps from hammer | | | | |
Map Extractor Useful tool for extracting the contents of BSP files | | | | |
ZPackager this will pack every custom item into your map up to and including map over views | | | | |
BSP Viewer Preview a map contained in a BSP file. | | | | |
Transparency DLL for WON Half-Life Custom DLL that supports transparency in Half-Life for pre Steam WON | | | | |
Source Map compiler GUI GUI Compiler for Source Maps | | | | |
Hammer The Official Editor for Valve Games | | | | |
Source Map Generator Small tool for generating Random Source Maps | | | | |
Uncle Mike's VHLT This is an modified version of VHLT v34 by Uncle Mike designed for the Xash3D engine (bsp v31) | | | | |
Sledge Editor Free, Opensource, drop-in editor replacement for Hammer | | | | |
BSP View Preview a map contained in a BSP file. | | | | |
Custom Lightstyle Generator Create a custom light style for your goldSrc maps | | | | |
BSP2OBJ BSP2OBJ is a command-line utility capable of converting Quake, Quake 2 and Half-Life map files into OBJ meshes | | | | |
Twister Generates displacements that would usually take an extremely long time, or just be impossible to do in Hammer. | | | | |
Xash studiomdl Modified Compiler with support for large models and textures | | | | |
WinBSPzip This program adds custom content to a BSP. It is a GUI version of Valve's bspzip. | | | | |
BSP Source Decompile Source .bsp files into Hammer .vmf files. Successor to VMEX | | | | |
EntEd Edit the entities of Source and GoldSrc games | | | | |
ToolBox Editor (Quake Engine Map File Text Editor) Modify the entities of a .map file by editing its text | | | | |
Nav Fixer fixes the annoying Navigation Mesh was built using a different version of this map | | | | |
Gear Craft Editor used for 007 Nightfire map creation | | | | |
Prop Rotate Rotates selected entity types in a map | | | | |
HDR Targa Tools Tools to aid in creation of HDR Targa files (command line) | | | | |
WorldCraft Color Editor Hack the colors in WorldCraft | | | | |
DispEd Create Displacements for your maps | | | | |
Color Correct Color Correct is a 3DS Max texture plug-in which alters the colors of any texture | | | | |
BSP-Slicer A tool to generate cl_leveloverview from BSP files | | | | |
QE Radiant Alternative Map Editor mainly used for Quake 2 but compatible with GoldSrc | | | | |
Map Viewer Small application for viewing map files, Superseded by crafty | | | | |
EntSpy Entspy is program for viewing and editing the entities of compiled map | | | | |
SourceCraft converts Minecraft files into vmf files | | | | |
Orbital Studio Batch Compiler Batch map compiler for GoldSrc | | | | |
VTF Version Changer Simple tool to change VTF versions from 7.5 to 7.4 | | | | |
Map Protections Small collection of obfuscation techniques for maps | | | | |
Map Lister Lists maps for easy maplist.txt | | | | |
ToeTag The only native Mac OS X level editor for Quake 1 | | | | |
The Compilator GUI Compiler for Half-Life Maps | | | | |
Half Life Automap Generate a random map for Half-Life based on criteria you set in the application | | | | |
vmf parser A small VMF to JSON parser | | | | |
JPHL Map Maker Alternative Map Editor for GoldSrc games | | | | |
Half Life Game Level Viewer DirectX based application to open and view Half Life 1 game files (Source Code) | | | | |
Badger This is Badger. It's a tool to generate levels for Half-Life 2, Black Mesa. | | | | |
VMF Instance Inserter Inserts instances into a map | | | | |
GoldSrc Map Viewer Map viewer for Valve's GoldSrc engine (needs to be compiled) | | | | |
Batch Compiler Batch compile Source and GoldSrc Maps | | | | |
OGLE the OpenGLExtractor OGLE is a rather amazing 3d tool that can extract shapes from 3d scenes being rendered on a computer screen | | | | |
BSP Edit View and Edit the Entity information of a compiled BSP Map | | | | |
BSP Lib Open-source library for reading and editing BSP files | | | | |
HDRVTF Tools supporting the creation of HDR Images for the Engine | | | | |
FGD Wikifier Create an easily readable version of an FGD (commandline) | | | | |
Dispgen This program will create a half-life2 displacement map from a heightmap image. | | | | |
SlimBSP A slimmed down copy of the Source SDK 2013 map compile tools | | | | |
Forest Generator Generate forests within your maps based on surface type | | | | |
Terragen Older free for personal use version of Terragen for sculpting landscapes | | | | |
DrawMap Create a Map using color information through 2D | | | | |
Auto Compiler automatically finds mapfiles to compile in the directory it is run | | | | |
BSP Library C# Library for working with BSP files (and other similar file formats). | | | | |
Sledge JS A collection of JavaScript functions to load Goldsource and Source map files and render them. Not an editor. | | | | |
BSPConv Collection of various bspconv exes i have found around the net | | | | |
Q2 Beaver Windows interface that frontends the compiling utilities | | | | |
Custom FGDs GoldSrc A collection of FGD's for GoldSrc | | | | |
Compile Pal A tool to assist in the compiling of source engine maps | | | | |
BSP Pak Extractor Simplest Pak extractor ever. Just pick a map and click the button | | | | |
Valve Batch Compile Tool Standalone Compiler for Source Maps | | | | |
Zoners Half-Life Tools (ZHLT) Modified versions of the tools used in the Map compilation process | | | | |
Plan Shape a 3D Shape Generator for the Quake & Half-Life Map Format | | | | |
JackHammer Alternative Map Editor for GoldSrc games | | | | |
Sky Viewer Great little application for viewing skys used in game | | | | |
Net Radiant The open source, cross platform level editor for idtech games (GTKRadiant fork) | | | | |
Map Resource Extractor Map Resource Extractor (MRE) is a small program that reads the VMF, and only copies the content that has been used in the map. | | | | |
HL Compiled Batch compiler for automating Map Compilation | | | | |
Maplist Generator List Maker automatically generates your maplist.txt and mapcycle.txt, it can be further used for making lists outside of Maplist making. | | | | |
leakmarker This is a tool for showing leaks in a map made in WordCraft. | | | | |
GenSurf Quake2/3 map surface generator | | | | |
Mapping Tools Collection of tools useful for mapping with GoldSrc | | | | |
wc33mapconv Convert Worldcraft 3.3 Maps into the Radiant Format | | | | |
Vert Alert Find, display, and optionally round floating point plane coordinates in Source engine .vmf files. | | | | |
Map Parse C# library that will parse Quake/Half-Life MAP files | | | | |
Hammer Floating Point Tool This tool blocks Hammer from converting plane coordinates to integers when exporting .map file and thus enables Hammer to output the original floating point coordinates. | | | | |
bsparchive Identifies and archives all dependencies for bsp files. | | | | |
Super Half-Life Tools Update to ZHLT | | | | |
Vmex Mod Valve Map Extractor modified version (Successor to VMEX) | | | | |
Hammer Patch Modification of Source Valve Hammer Editor to fix some issues. Fixes brush vertex precision loss. | | | | |
Joiner Joiner is a little application that reads in a template .vmf file and produces a new .vmf filled with supports based on your template and customised settings or config. | | | | |
Quake Tools Legacy Legacy compilation tools for quake | | | | |
Transparency DLL for STEAM Half-Life Custom DLL that supports transparency in Half-Life for Steam | | | | |
Valve Hammer Editor Compiler Standalone Compiler for GoldSrc Maps | | | | |
WinBSPc Convert .BSP files to .MAP files & Extract files from .PAK or .SIN files | | | | |
RES File Maker Creates .Res files for Source games running on a server | | | | |
Hammer Launcher A tool for tweaking hammer settings and using multiple texture profiles | | | | |
Textract Small Tool for extracting Textures from BSPs and into WADs. Includes GUI Versions WinTextract & Textract Suite | | | | |
WorldCraft The Original official mapping utility from Valve | | | | |
Darkulator Adjust the light levels in a map | | | | |
VNIX Map Protector Small utility for helping protect bsp maps | | | | |
Half-Life BSP Tools A nice tool made in 2015 which can come in handy sometimes when a bsp file is too large and wont work in BSPtoMAP.exe | | | | |
Overview Description Generator makes textfiles to go with your overview pictures from Half-Life maps. | | | | |
Hazard Team Compile Tool A tool for compiling maps from VMF to BSP format | | | | |
TCG - Batch Compile GUI GUI frontend for Source compiling tools | | | | |
Vmex Valve Map Extractor, Decompile BSP maps for source (original version) | | | | |
Map Performance Menu Simple bindings for debugging maps | | | | |
HammerMate HammerMate is a tool I use to save and load the wad texture list for Hammer 3.4 / 3.5. | | | | |
Worldcraft Hammer Editor Map Compiler Worldcraft Hammer Editor Map Compiler is a set of .bat files that make the process of compiling and developing .bsp maps from .vmf files an easy and fun task. | | | | |
MicroBrush Alternative to Hammer Editor for Level design | | | | |
Trimesh It is another type of solid which is perfect for creating terrain. A plugin for Hammer | | | | |