Tree Planter This is a tool I made to create huge forests in Source maps (It should work with any source game!) | | | | |
Toolbox Lux RAD Editor Edit light values inside a Maps RAD file | | | | |
Compile Tracker Another great tool from RedMser which tracks Hammers compilation progress even when it seems to hang | | | | |
DrawMap Create a Map using color information through 2D | | | | |
Hazard Team Compile Tool A tool for compiling maps from VMF to BSP format | | | | |
VBSP h4xed A modified version of VBSP designed to greatly increase the maximum width and length of visleaves. | | | | |
BSP Level Editor Alternative to Hammer | | | | |
Automap Random SP map generator for Half-Life | | | | |
Hammer unit converter integrates into Hammer and allows conversion of Source Engine units into metric or imperial units. | | | | |
Random Map Creator RandMap is a random map generator for Half-Life | | | | |
Custom ZHLT by vluzacn (VHLT) ZHLT rebuilt and up to date with latest engine build | | | | |
Revolver Allows you to create interesting 3D shapes without going through all the hassle of vertex manipulation | | | | |
Compile Pal A tool to assist in the compiling of source engine maps | | | | |
Plan Shape a 3D Shape Generator for the Quake & Half-Life Map Format | | | | |
Nem's Mega 3D Terrain Generator Generates Terrain for Games | | | | |
RES File Maker Creates .Res files for Source games running on a server | | | | |
WorldCraft Color Editor Hack the colors in WorldCraft | | | | |
Q2 Beaver Windows interface that frontends the compiling utilities | | | | |
Custom Lightstyle Generator Create a custom light style for your goldSrc maps | | | | |
Mapping Tools Collection of tools useful for mapping with GoldSrc | | | | |
Sledge Editor Free, Opensource, drop-in editor replacement for Hammer | | | | |
GenSurf Quake2/3 map surface generator | | | | |
Cancel Compile Batch files for killing the compile processes | | | | |
U Need A Unit Simple tool for converting world units into Hammer Units | | | | |
QUARK Quake Army Knife, multi-purpose tool for games based on or similar to the Quake engine | | | | |
Batch Compiler Batch compile Source and GoldSrc Maps | | | | |
Valve Hammer Editor Compiler Standalone Compiler for GoldSrc Maps | | | | |
SourceCraft converts Minecraft files into vmf files | | | | |
Map Extractor Useful tool for extracting the contents of BSP files | | | | |
Dispgen This program will create a half-life2 displacement map from a heightmap image. | | | | |
Source Map compiler GUI GUI Compiler for Source Maps | | | | |
lumpystuff Simple tool to dump raw data from Valve's map files. | | | | |
Half-Life Quake3 Map Converter Convert maps between Quake3 and Half-Life | | | | |
Darkulator Adjust the light levels in a map | | | | |
BSP2MAP Decompile GoldSrc .bsp files into Hammer .map files. | | | | |
Map Performance Menu Simple bindings for debugging maps | | | | |
HammerMate HammerMate is a tool I use to save and load the wad texture list for Hammer 3.4 / 3.5. | | | | |
BSP Tools Contains 3 Tools, BSP_View, BSP_Tool and BSP_Slicer all of which perform useful tasks on Half-Life Maps | | | | |
Super Half-Life Tools Update to ZHLT | | | | |
Tread3D Multi Game Map Editor that supports Half-life | | | | |
Custom Batch File Manager This program will help you to manage all your customs files, for your maps , texture, models or mods | | | | |
opt_entdata Optimizes the entities in compiled maps, allowing you to include more entities and also reduce network traffic. | | | | |
Prop Rotate Rotates selected entity types in a map | | | | |
Orbital Studio Batch Compiler Batch map compiler for GoldSrc | | | | |
Vert Alert Find, display, and optionally round floating point plane coordinates in Source engine .vmf files. | | | | |
Source Compile Analyzer Analyzes and reports on errors in the map compilation process | | | | |
bsparchive Identifies and archives all dependencies for bsp files. | | | | |
ToolBox Editor (Quake Engine Map File Text Editor) Modify the entities of a .map file by editing its text | | | | |
Hammer The Official Editor for Valve Games | | | | |
Half-Life SpawnPointEditor This is the barebones program that GFlip uses as it's base | | | | |
TCG - Batch Compile GUI GUI frontend for Source compiling tools | | | | |
Source Map Generator Small tool for generating Random Source Maps | | | | |
HDR Targa Tools Tools to aid in creation of HDR Targa files (command line) | | | | |
Valve Batch Compile Tool Standalone Compiler for Source Maps | | | | |
Quake Scene Builder Basic Model viewer for GoldSrc | | | | |
Quake Tools Legacy Legacy compilation tools for quake | | | | |
OGLE the OpenGLExtractor OGLE is a rather amazing 3d tool that can extract shapes from 3d scenes being rendered on a computer screen | | | | |
MicroBrush Alternative to Hammer Editor for Level design | | | | |
Badger This is Badger. It's a tool to generate levels for Half-Life 2, Black Mesa. | | | | |
JPHL Map Maker Alternative Map Editor for GoldSrc games | | | | |
HL Compiled Batch compiler for automating Map Compilation | | | | |
HDRVTF Tools supporting the creation of HDR Images for the Engine | | | | |
Nightfire BSP Decompiler Decompiles some BSP maps with most support for Nightfire 007 | | | | |
MazeGenTool Generate mazes for your level in GoldSrc | | | | |
Color Correct Color Correct is a 3DS Max texture plug-in which alters the colors of any texture | | | | |
Half-Life Level Compilation Controller (HLCC) Tool for compiling Maps from hammer | | | | |
Vmex Mod Valve Map Extractor modified version (Successor to VMEX) | | | | |
Mapping Dev Texture Guides Some Dev Texture guides to aid with level creation | | | | |
BSP Viewer Preview a map contained in a BSP file. | | | | |
DispEd Create Displacements for your maps | | | | |
MapFool Aids in nthe process of converting GoldSrc maps into Source maps | | | | |
Uncle Mike's VHLT This is an modified version of VHLT v34 by Uncle Mike designed for the Xash3D engine (bsp v31) | | | | |
HLFix hlfix is a tool that converts Worldcraft/VHE format files (.rmf) to standard .map files | | | | |
Map Obfuscator (IID) Removes entity names from your map and helps prevent people from stealing your work | | | | |
BSP Source Decompile Source .bsp files into Hammer .vmf files. Successor to VMEX | | | | |
Net Radiant The open source, cross platform level editor for idtech games (GTKRadiant fork) | | | | |
Hammer Units Converter (HUC) Standalone units converter | | | | |
BSP Pak Extractor Simplest Pak extractor ever. Just pick a map and click the button | | | | |
Map Viewer Small application for viewing map files, Superseded by crafty | | | | |
JackHammer Alternative Map Editor for GoldSrc games | | | | |
VMF Instance Inserter Inserts instances into a map | | | | |
Hammer Launcher A tool for tweaking hammer settings and using multiple texture profiles | | | | |
Enigmas FGD Creator A graphical interface for creating and editing Half-Life FGD Files. | | | | |
Vgroup (Auto VisGroup'er) This tool can help you by grouping the map into VisGroups based on a grid. | | | | |
Worldcraft Hammer Editor Map Compiler Worldcraft Hammer Editor Map Compiler is a set of .bat files that make the process of compiling and developing .bsp maps from .vmf files an easy and fun task. | | | | |
Map Backup Great little command line tool for creating a backup of your map during the compile process | | | | |
Hammer Floating Point Tool This tool blocks Hammer from converting plane coordinates to integers when exporting .map file and thus enables Hammer to output the original floating point coordinates. | | | | |
Map Resource Extractor Map Resource Extractor (MRE) is a small program that reads the VMF, and only copies the content that has been used in the map. | | | | |
leakmarker This is a tool for showing leaks in a map made in WordCraft. | | | | |
RipEnt Older program used for editing entities within bsp maps | | | | |
Xash studiomdl Modified Compiler with support for large models and textures | | | | |
BSP Viewer - Solokiller This project is a prototype map renderer for Half-Life BSP files. | | | | |
FGD Wikifier Create an easily readable version of an FGD (commandline) | | | | |
Twister Generates displacements that would usually take an extremely long time, or just be impossible to do in Hammer. | | | | |
Half Life Game Level Viewer DirectX based application to open and view Half Life 1 game files (Source Code) | | | | |
Maplist Generator List Maker automatically generates your maplist.txt and mapcycle.txt, it can be further used for making lists outside of Maplist making. | | | | |
BSP Edit View and Edit the Entity information of a compiled BSP Map | | | | |
Vmex Valve Map Extractor, Decompile BSP maps for source (original version) | | | | |
BSPConv Collection of various bspconv exes i have found around the net | | | | |
Mappers Pack Collection of the main tools required for mapping with GoldSrc | | | | |
vmf parser A small VMF to JSON parser | | | | |
Forest Generator Generate forests within your maps based on surface type | | | | |
Sledge JS A collection of JavaScript functions to load Goldsource and Source map files and render them. Not an editor. | | | | |
GoldSrc Map Viewer Map viewer for Valve's GoldSrc engine (needs to be compiled) | | | | |
Map Protections Small collection of obfuscation techniques for maps | | | | |
ZPackager this will pack every custom item into your map up to and including map over views | | | | |
VIS2VCD VSIF2VCD is a command line scenes.image extractor/decompiler. | | | | |
EntEd Edit the entities of Source and GoldSrc games | | | | |
Custom FGDs GoldSrc A collection of FGD's for GoldSrc | | | | |
BSP Library C# Library for working with BSP files (and other similar file formats). | | | | |
wc33mapconv Convert Worldcraft 3.3 Maps into the Radiant Format | | | | |
UComplier Compiler and Decompiler rolled into one tool | | | | |
SlimBSP A slimmed down copy of the Source SDK 2013 map compile tools | | | | |
BSP Lib Open-source library for reading and editing BSP files | | | | |
Sky Viewer Great little application for viewing skys used in game | | | | |
Custom Source Tools Similar to ZHLT for Goldsrc, it speeds up compilation for Source | | | | |
BSP View Preview a map contained in a BSP file. | | | | |
Make VMF Q3 .map to HL2 .vmf converter | | | | |
Instant Lammer Editor Well made Russian Level Editor for GoldSrc | | | | |
WinBSPzip This program adds custom content to a BSP. It is a GUI version of Valve's bspzip. | | | | |
VTF Version Changer Simple tool to change VTF versions from 7.5 to 7.4 | | | | |
Gear Craft Editor used for 007 Nightfire map creation | | | | |
Transparency DLL for WON Half-Life Custom DLL that supports transparency in Half-Life for pre Steam WON | | | | |
Hammer VMF Helper Used to take source-css console commands and convert them into .vmf-compatible commands. | | | | |
Map Compiler Plugin - Nightfire Displays all options for, and facilitates, compiling maps for Nightfire | | | | |
Map Lister Lists maps for easy maplist.txt | | | | |
The Compilator GUI Compiler for Half-Life Maps | | | | |
Crafty Crafty is a 3D object, material, model and file browsing utility for Source & GoldSrc Maps. | | | | |
Nav Fixer fixes the annoying Navigation Mesh was built using a different version of this map | | | | |
VBSP - prop_static Fix This is a modified VBSP that does not delete prop_static entities using models with propdata | | | | |
Half-Life BSP Tools A nice tool made in 2015 which can come in handy sometimes when a bsp file is too large and wont work in BSPtoMAP.exe | | | | |
Zoners Half-Life Tools (ZHLT) Modified versions of the tools used in the Map compilation process | | | | |
Terragen Older free for personal use version of Terragen for sculpting landscapes | | | | |
ToeTag The only native Mac OS X level editor for Quake 1 | | | | |
EntSpy Entspy is program for viewing and editing the entities of compiled map | | | | |
HL Labyrinth generator This program is a little tool for those that like the Half-Life game, with
its amazing kind of enemies and weapons. | | | | |
Hammer Patch Modification of Source Valve Hammer Editor to fix some issues. Fixes brush vertex precision loss. | | | | |
Auto Compiler automatically finds mapfiles to compile in the directory it is run | | | | |
WinBSPc Convert .BSP files to .MAP files & Extract files from .PAK or .SIN files | | | | |
Map Analyst (MAN) A GUI tool for embedding custom content | | | | |
Calliper The Calliper editor (formerly Crowbar) is designed to be a cross-platform, extensible level editor that accelerates the creation of computer game maps, and is targeted specifically at Source engine games. | | | | |
Joiner Joiner is a little application that reads in a template .vmf file and produces a new .vmf filled with supports based on your template and customised settings or config. | | | | |
QE Radiant Alternative Map Editor mainly used for Quake 2 but compatible with GoldSrc | | | | |
Map Protector Small prefab to help protect your map | | | | |
BSP2OBJ BSP2OBJ is a command-line utility capable of converting Quake, Quake 2 and Half-Life map files into OBJ meshes | | | | |
WorldCraft The Original official mapping utility from Valve | | | | |
Map Parse C# library that will parse Quake/Half-Life MAP files | | | | |
Mapster Frontend wrapper for netvis | | | | |
Half Life Automap Generate a random map for Half-Life based on criteria you set in the application | | | | |
Overview Description Generator makes textfiles to go with your overview pictures from Half-Life maps. | | | | |
BSP-Slicer A tool to generate cl_leveloverview from BSP files | | | | |
BSP Unprotect Decrypt files that have been protected with BSPProtect (commandline) | | | | |
Valve Batch Compile Tool Valve Batch Compile tool (VBCT) is a source map Compile tool | | | | |
Textract Small Tool for extracting Textures from BSPs and into WADs. Includes GUI Versions WinTextract & Textract Suite | | | | |
GTK Radiant The open source, cross platform level editor for id Tech games. | | | | |
VNIX Map Protector Small utility for helping protect bsp maps | | | | |
Trimesh It is another type of solid which is perfect for creating terrain. A plugin for Hammer | | | | |
BrushGen This tool is used to create the smallest convex brush containing all points in the input file. Input file can be .smd (use its vertexes), .map (brushes and point entities) or .pts file. | | | | |
Transparency DLL for STEAM Half-Life Custom DLL that supports transparency in Half-Life for Steam | | | | |
Custom FGDs Source A small collection of FGD's for Source | | | | |