Vmex Valve Map Extractor, Decompile BSP maps for source (original version) | | | | |
VBSP - prop_static Fix This is a modified VBSP that does not delete prop_static entities using models with propdata | | | | |
JackHammer Alternative Map Editor for GoldSrc games | | | | |
bsparchive Identifies and archives all dependencies for bsp files. | | | | |
Xash studiomdl Modified Compiler with support for large models and textures | | | | |
Joiner Joiner is a little application that reads in a template .vmf file and produces a new .vmf filled with supports based on your template and customised settings or config. | | | | |
QE Radiant Alternative Map Editor mainly used for Quake 2 but compatible with GoldSrc | | | | |
Compile Pal A tool to assist in the compiling of source engine maps | | | | |
Transparency DLL for WON Half-Life Custom DLL that supports transparency in Half-Life for pre Steam WON | | | | |
Map Viewer Small application for viewing map files, Superseded by crafty | | | | |
RES File Maker Creates .Res files for Source games running on a server | | | | |
VBSP h4xed A modified version of VBSP designed to greatly increase the maximum width and length of visleaves. | | | | |
Hammer unit converter integrates into Hammer and allows conversion of Source Engine units into metric or imperial units. | | | | |
Half-Life BSP Tools A nice tool made in 2015 which can come in handy sometimes when a bsp file is too large and wont work in BSPtoMAP.exe | | | | |
Valve Hammer Editor Compiler Standalone Compiler for GoldSrc Maps | | | | |
OGLE the OpenGLExtractor OGLE is a rather amazing 3d tool that can extract shapes from 3d scenes being rendered on a computer screen | | | | |
Tread3D Multi Game Map Editor that supports Half-life | | | | |
Instant Lammer Editor Well made Russian Level Editor for GoldSrc | | | | |
BSP Level Editor Alternative to Hammer | | | | |
Map Analyst (MAN) A GUI tool for embedding custom content | | | | |
Source Map Generator Small tool for generating Random Source Maps | | | | |
Custom FGDs GoldSrc A collection of FGD's for GoldSrc | | | | |
opt_entdata Optimizes the entities in compiled maps, allowing you to include more entities and also reduce network traffic. | | | | |
Quake Tools Legacy Legacy compilation tools for quake | | | | |
Uncle Mike's VHLT This is an modified version of VHLT v34 by Uncle Mike designed for the Xash3D engine (bsp v31) | | | | |
EntSpy Entspy is program for viewing and editing the entities of compiled map | | | | |
Overview Description Generator makes textfiles to go with your overview pictures from Half-Life maps. | | | | |
Mappers Pack Collection of the main tools required for mapping with GoldSrc | | | | |
U Need A Unit Simple tool for converting world units into Hammer Units | | | | |
Hazard Team Compile Tool A tool for compiling maps from VMF to BSP format | | | | |
Nightfire BSP Decompiler Decompiles some BSP maps with most support for Nightfire 007 | | | | |
Random Map Creator RandMap is a random map generator for Half-Life | | | | |
The Compilator GUI Compiler for Half-Life Maps | | | | |
Crafty Crafty is a 3D object, material, model and file browsing utility for Source & GoldSrc Maps. | | | | |
Q2 Beaver Windows interface that frontends the compiling utilities | | | | |
Enigmas FGD Creator A graphical interface for creating and editing Half-Life FGD Files. | | | | |
vmf parser A small VMF to JSON parser | | | | |
Orbital Studio Batch Compiler Batch map compiler for GoldSrc | | | | |
SourceCraft converts Minecraft files into vmf files | | | | |
WorldCraft The Original official mapping utility from Valve | | | | |
Toolbox Lux RAD Editor Edit light values inside a Maps RAD file | | | | |
BSP Library C# Library for working with BSP files (and other similar file formats). | | | | |
lumpystuff Simple tool to dump raw data from Valve's map files. | | | | |
BSP Viewer Preview a map contained in a BSP file. | | | | |
Forest Generator Generate forests within your maps based on surface type | | | | |
Cancel Compile Batch files for killing the compile processes | | | | |
Zoners Half-Life Tools (ZHLT) Modified versions of the tools used in the Map compilation process | | | | |
Darkulator Adjust the light levels in a map | | | | |
Vmex Mod Valve Map Extractor modified version (Successor to VMEX) | | | | |
Color Correct Color Correct is a 3DS Max texture plug-in which alters the colors of any texture | | | | |
Batch Compiler Batch compile Source and GoldSrc Maps | | | | |
HL Labyrinth generator This program is a little tool for those that like the Half-Life game, with
its amazing kind of enemies and weapons. | | | | |
DrawMap Create a Map using color information through 2D | | | | |
HDRVTF Tools supporting the creation of HDR Images for the Engine | | | | |
Textract Small Tool for extracting Textures from BSPs and into WADs. Includes GUI Versions WinTextract & Textract Suite | | | | |
Transparency DLL for STEAM Half-Life Custom DLL that supports transparency in Half-Life for Steam | | | | |
Map Backup Great little command line tool for creating a backup of your map during the compile process | | | | |
Hammer Units Converter (HUC) Standalone units converter | | | | |
Custom Lightstyle Generator Create a custom light style for your goldSrc maps | | | | |
HL Compiled Batch compiler for automating Map Compilation | | | | |
Hammer VMF Helper Used to take source-css console commands and convert them into .vmf-compatible commands. | | | | |
Prop Rotate Rotates selected entity types in a map | | | | |
Maplist Generator List Maker automatically generates your maplist.txt and mapcycle.txt, it can be further used for making lists outside of Maplist making. | | | | |
EntEd Edit the entities of Source and GoldSrc games | | | | |
Map Performance Menu Simple bindings for debugging maps | | | | |
Map Lister Lists maps for easy maplist.txt | | | | |
VMF Instance Inserter Inserts instances into a map | | | | |
GTK Radiant The open source, cross platform level editor for id Tech games. | | | | |
Revolver Allows you to create interesting 3D shapes without going through all the hassle of vertex manipulation | | | | |
Net Radiant The open source, cross platform level editor for idtech games (GTKRadiant fork) | | | | |
Nem's Mega 3D Terrain Generator Generates Terrain for Games | | | | |
BrushGen This tool is used to create the smallest convex brush containing all points in the input file. Input file can be .smd (use its vertexes), .map (brushes and point entities) or .pts file. | | | | |
BSP2MAP Decompile GoldSrc .bsp files into Hammer .map files. | | | | |
Valve Batch Compile Tool Standalone Compiler for Source Maps | | | | |
leakmarker This is a tool for showing leaks in a map made in WordCraft. | | | | |
TCG - Batch Compile GUI GUI frontend for Source compiling tools | | | | |
JPHL Map Maker Alternative Map Editor for GoldSrc games | | | | |
Custom FGDs Source A small collection of FGD's for Source | | | | |
Map Resource Extractor Map Resource Extractor (MRE) is a small program that reads the VMF, and only copies the content that has been used in the map. | | | | |
Hammer Patch Modification of Source Valve Hammer Editor to fix some issues. Fixes brush vertex precision loss. | | | | |
Hammer Floating Point Tool This tool blocks Hammer from converting plane coordinates to integers when exporting .map file and thus enables Hammer to output the original floating point coordinates. | | | | |
Gear Craft Editor used for 007 Nightfire map creation | | | | |
Automap Random SP map generator for Half-Life | | | | |
Half Life Game Level Viewer DirectX based application to open and view Half Life 1 game files (Source Code) | | | | |
VNIX Map Protector Small utility for helping protect bsp maps | | | | |
Compile Tracker Another great tool from RedMser which tracks Hammers compilation progress even when it seems to hang | | | | |
Calliper The Calliper editor (formerly Crowbar) is designed to be a cross-platform, extensible level editor that accelerates the creation of computer game maps, and is targeted specifically at Source engine games. | | | | |
Sledge Editor Free, Opensource, drop-in editor replacement for Hammer | | | | |
WinBSPc Convert .BSP files to .MAP files & Extract files from .PAK or .SIN files | | | | |
UComplier Compiler and Decompiler rolled into one tool | | | | |
Twister Generates displacements that would usually take an extremely long time, or just be impossible to do in Hammer. | | | | |
QUARK Quake Army Knife, multi-purpose tool for games based on or similar to the Quake engine | | | | |
BSPConv Collection of various bspconv exes i have found around the net | | | | |
Plan Shape a 3D Shape Generator for the Quake & Half-Life Map Format | | | | |
BSP View Preview a map contained in a BSP file. | | | | |
BSP Lib Open-source library for reading and editing BSP files | | | | |
HammerMate HammerMate is a tool I use to save and load the wad texture list for Hammer 3.4 / 3.5. | | | | |
Mapping Tools Collection of tools useful for mapping with GoldSrc | | | | |
Map Parse C# library that will parse Quake/Half-Life MAP files | | | | |
ZPackager this will pack every custom item into your map up to and including map over views | | | | |
BSP Edit View and Edit the Entity information of a compiled BSP Map | | | | |
FGD Wikifier Create an easily readable version of an FGD (commandline) | | | | |
Mapster Frontend wrapper for netvis | | | | |
BSP2OBJ BSP2OBJ is a command-line utility capable of converting Quake, Quake 2 and Half-Life map files into OBJ meshes | | | | |
Make VMF Q3 .map to HL2 .vmf converter | | | | |
Half-Life Level Compilation Controller (HLCC) Tool for compiling Maps from hammer | | | | |
RipEnt Older program used for editing entities within bsp maps | | | | |
BSP Tools Contains 3 Tools, BSP_View, BSP_Tool and BSP_Slicer all of which perform useful tasks on Half-Life Maps | | | | |
BSP Source Decompile Source .bsp files into Hammer .vmf files. Successor to VMEX | | | | |
Tree Planter This is a tool I made to create huge forests in Source maps (It should work with any source game!) | | | | |
Map Protections Small collection of obfuscation techniques for maps | | | | |
Half-Life SpawnPointEditor This is the barebones program that GFlip uses as it's base | | | | |
BSP Unprotect Decrypt files that have been protected with BSPProtect (commandline) | | | | |
Source Compile Analyzer Analyzes and reports on errors in the map compilation process | | | | |
MicroBrush Alternative to Hammer Editor for Level design | | | | |
Hammer Launcher A tool for tweaking hammer settings and using multiple texture profiles | | | | |
SlimBSP A slimmed down copy of the Source SDK 2013 map compile tools | | | | |
Hammer The Official Editor for Valve Games | | | | |
Quake Scene Builder Basic Model viewer for GoldSrc | | | | |
Vert Alert Find, display, and optionally round floating point plane coordinates in Source engine .vmf files. | | | | |
WorldCraft Color Editor Hack the colors in WorldCraft | | | | |
Custom ZHLT by vluzacn (VHLT) ZHLT rebuilt and up to date with latest engine build | | | | |
ToolBox Editor (Quake Engine Map File Text Editor) Modify the entities of a .map file by editing its text | | | | |
Map Compiler Plugin - Nightfire Displays all options for, and facilitates, compiling maps for Nightfire | | | | |
Half-Life Quake3 Map Converter Convert maps between Quake3 and Half-Life | | | | |
HDR Targa Tools Tools to aid in creation of HDR Targa files (command line) | | | | |
Sledge JS A collection of JavaScript functions to load Goldsource and Source map files and render them. Not an editor. | | | | |
Auto Compiler automatically finds mapfiles to compile in the directory it is run | | | | |
Map Obfuscator (IID) Removes entity names from your map and helps prevent people from stealing your work | | | | |
ToeTag The only native Mac OS X level editor for Quake 1 | | | | |
Custom Batch File Manager This program will help you to manage all your customs files, for your maps , texture, models or mods | | | | |
MazeGenTool Generate mazes for your level in GoldSrc | | | | |
VTF Version Changer Simple tool to change VTF versions from 7.5 to 7.4 | | | | |
WinBSPzip This program adds custom content to a BSP. It is a GUI version of Valve's bspzip. | | | | |
GoldSrc Map Viewer Map viewer for Valve's GoldSrc engine (needs to be compiled) | | | | |
Valve Batch Compile Tool Valve Batch Compile tool (VBCT) is a source map Compile tool | | | | |
VIS2VCD VSIF2VCD is a command line scenes.image extractor/decompiler. | | | | |
Sky Viewer Great little application for viewing skys used in game | | | | |
Worldcraft Hammer Editor Map Compiler Worldcraft Hammer Editor Map Compiler is a set of .bat files that make the process of compiling and developing .bsp maps from .vmf files an easy and fun task. | | | | |
Super Half-Life Tools Update to ZHLT | | | | |
Nav Fixer fixes the annoying Navigation Mesh was built using a different version of this map | | | | |
Vgroup (Auto VisGroup'er) This tool can help you by grouping the map into VisGroups based on a grid. | | | | |
DispEd Create Displacements for your maps | | | | |
BSP Viewer - Solokiller This project is a prototype map renderer for Half-Life BSP files. | | | | |
wc33mapconv Convert Worldcraft 3.3 Maps into the Radiant Format | | | | |
MapFool Aids in nthe process of converting GoldSrc maps into Source maps | | | | |
Badger This is Badger. It's a tool to generate levels for Half-Life 2, Black Mesa. | | | | |
HLFix hlfix is a tool that converts Worldcraft/VHE format files (.rmf) to standard .map files | | | | |
Terragen Older free for personal use version of Terragen for sculpting landscapes | | | | |
Trimesh It is another type of solid which is perfect for creating terrain. A plugin for Hammer | | | | |
Custom Source Tools Similar to ZHLT for Goldsrc, it speeds up compilation for Source | | | | |
Map Protector Small prefab to help protect your map | | | | |
Dispgen This program will create a half-life2 displacement map from a heightmap image. | | | | |
GenSurf Quake2/3 map surface generator | | | | |
Mapping Dev Texture Guides Some Dev Texture guides to aid with level creation | | | | |
BSP-Slicer A tool to generate cl_leveloverview from BSP files | | | | |
BSP Pak Extractor Simplest Pak extractor ever. Just pick a map and click the button | | | | |
Source Map compiler GUI GUI Compiler for Source Maps | | | | |
Map Extractor Useful tool for extracting the contents of BSP files | | | | |
Half Life Automap Generate a random map for Half-Life based on criteria you set in the application | | | | |