Revolver Allows you to create interesting 3D shapes without going through all the hassle of vertex manipulation | | | | |
The Compilator GUI Compiler for Half-Life Maps | | | | |
Sky Viewer Great little application for viewing skys used in game | | | | |
Vert Alert Find, display, and optionally round floating point plane coordinates in Source engine .vmf files. | | | | |
Half Life Game Level Viewer DirectX based application to open and view Half Life 1 game files (Source Code) | | | | |
VTF Version Changer Simple tool to change VTF versions from 7.5 to 7.4 | | | | |
Vmex Mod Valve Map Extractor modified version (Successor to VMEX) | | | | |
JPHL Map Maker Alternative Map Editor for GoldSrc games | | | | |
Half-Life BSP Tools A nice tool made in 2015 which can come in handy sometimes when a bsp file is too large and wont work in BSPtoMAP.exe | | | | |
BSP Viewer Preview a map contained in a BSP file. | | | | |
Xash studiomdl Modified Compiler with support for large models and textures | | | | |
BSP Level Editor Alternative to Hammer | | | | |
HL Labyrinth generator This program is a little tool for those that like the Half-Life game, with
its amazing kind of enemies and weapons. | | | | |
Auto Compiler automatically finds mapfiles to compile in the directory it is run | | | | |
EntSpy Entspy is program for viewing and editing the entities of compiled map | | | | |
Calliper The Calliper editor (formerly Crowbar) is designed to be a cross-platform, extensible level editor that accelerates the creation of computer game maps, and is targeted specifically at Source engine games. | | | | |
MazeGenTool Generate mazes for your level in GoldSrc | | | | |
Toolbox Lux RAD Editor Edit light values inside a Maps RAD file | | | | |
GTK Radiant The open source, cross platform level editor for id Tech games. | | | | |
Dispgen This program will create a half-life2 displacement map from a heightmap image. | | | | |
Automap Random SP map generator for Half-Life | | | | |
Transparency DLL for WON Half-Life Custom DLL that supports transparency in Half-Life for pre Steam WON | | | | |
Net Radiant The open source, cross platform level editor for idtech games (GTKRadiant fork) | | | | |
QE Radiant Alternative Map Editor mainly used for Quake 2 but compatible with GoldSrc | | | | |
Transparency DLL for STEAM Half-Life Custom DLL that supports transparency in Half-Life for Steam | | | | |
WorldCraft The Original official mapping utility from Valve | | | | |
Textract Small Tool for extracting Textures from BSPs and into WADs. Includes GUI Versions WinTextract & Textract Suite | | | | |
ToolBox Editor (Quake Engine Map File Text Editor) Modify the entities of a .map file by editing its text | | | | |
Map Viewer Small application for viewing map files, Superseded by crafty | | | | |
Overview Description Generator makes textfiles to go with your overview pictures from Half-Life maps. | | | | |
Twister Generates displacements that would usually take an extremely long time, or just be impossible to do in Hammer. | | | | |
Maplist Generator List Maker automatically generates your maplist.txt and mapcycle.txt, it can be further used for making lists outside of Maplist making. | | | | |
Mapping Tools Collection of tools useful for mapping with GoldSrc | | | | |
HLFix hlfix is a tool that converts Worldcraft/VHE format files (.rmf) to standard .map files | | | | |
Prop Rotate Rotates selected entity types in a map | | | | |
Map Compiler Plugin - Nightfire Displays all options for, and facilitates, compiling maps for Nightfire | | | | |
Hammer Units Converter (HUC) Standalone units converter | | | | |
wc33mapconv Convert Worldcraft 3.3 Maps into the Radiant Format | | | | |
Valve Batch Compile Tool Valve Batch Compile tool (VBCT) is a source map Compile tool | | | | |
opt_entdata Optimizes the entities in compiled maps, allowing you to include more entities and also reduce network traffic. | | | | |
BSP2MAP Decompile GoldSrc .bsp files into Hammer .map files. | | | | |
BSPConv Collection of various bspconv exes i have found around the net | | | | |
Map Protections Small collection of obfuscation techniques for maps | | | | |
Mappers Pack Collection of the main tools required for mapping with GoldSrc | | | | |
Q2 Beaver Windows interface that frontends the compiling utilities | | | | |
Instant Lammer Editor Well made Russian Level Editor for GoldSrc | | | | |
SlimBSP A slimmed down copy of the Source SDK 2013 map compile tools | | | | |
Map Resource Extractor Map Resource Extractor (MRE) is a small program that reads the VMF, and only copies the content that has been used in the map. | | | | |
Hammer unit converter integrates into Hammer and allows conversion of Source Engine units into metric or imperial units. | | | | |
VMF Instance Inserter Inserts instances into a map | | | | |
Nightfire BSP Decompiler Decompiles some BSP maps with most support for Nightfire 007 | | | | |
bsparchive Identifies and archives all dependencies for bsp files. | | | | |
Custom FGDs Source A small collection of FGD's for Source | | | | |
VNIX Map Protector Small utility for helping protect bsp maps | | | | |
Half-Life Quake3 Map Converter Convert maps between Quake3 and Half-Life | | | | |
Custom Lightstyle Generator Create a custom light style for your goldSrc maps | | | | |
BSP View Preview a map contained in a BSP file. | | | | |
GenSurf Quake2/3 map surface generator | | | | |
MapFool Aids in nthe process of converting GoldSrc maps into Source maps | | | | |
VBSP h4xed A modified version of VBSP designed to greatly increase the maximum width and length of visleaves. | | | | |
Sledge JS A collection of JavaScript functions to load Goldsource and Source map files and render them. Not an editor. | | | | |
U Need A Unit Simple tool for converting world units into Hammer Units | | | | |
Joiner Joiner is a little application that reads in a template .vmf file and produces a new .vmf filled with supports based on your template and customised settings or config. | | | | |
Badger This is Badger. It's a tool to generate levels for Half-Life 2, Black Mesa. | | | | |
Hammer Launcher A tool for tweaking hammer settings and using multiple texture profiles | | | | |
Batch Compiler Batch compile Source and GoldSrc Maps | | | | |
Half-Life SpawnPointEditor This is the barebones program that GFlip uses as it's base | | | | |
BSP Library C# Library for working with BSP files (and other similar file formats). | | | | |
BSP Unprotect Decrypt files that have been protected with BSPProtect (commandline) | | | | |
Map Protector Small prefab to help protect your map | | | | |
Tree Planter This is a tool I made to create huge forests in Source maps (It should work with any source game!) | | | | |
Plan Shape a 3D Shape Generator for the Quake & Half-Life Map Format | | | | |
WorldCraft Color Editor Hack the colors in WorldCraft | | | | |
Crafty Crafty is a 3D object, material, model and file browsing utility for Source & GoldSrc Maps. | | | | |
Source Compile Analyzer Analyzes and reports on errors in the map compilation process | | | | |
vmf parser A small VMF to JSON parser | | | | |
Forest Generator Generate forests within your maps based on surface type | | | | |
ToeTag The only native Mac OS X level editor for Quake 1 | | | | |
Half-Life Level Compilation Controller (HLCC) Tool for compiling Maps from hammer | | | | |
Source Map Generator Small tool for generating Random Source Maps | | | | |
Zoners Half-Life Tools (ZHLT) Modified versions of the tools used in the Map compilation process | | | | |
MicroBrush Alternative to Hammer Editor for Level design | | | | |
Random Map Creator RandMap is a random map generator for Half-Life | | | | |
UComplier Compiler and Decompiler rolled into one tool | | | | |
lumpystuff Simple tool to dump raw data from Valve's map files. | | | | |
DispEd Create Displacements for your maps | | | | |
ZPackager this will pack every custom item into your map up to and including map over views | | | | |
Hammer The Official Editor for Valve Games | | | | |
HammerMate HammerMate is a tool I use to save and load the wad texture list for Hammer 3.4 / 3.5. | | | | |
QUARK Quake Army Knife, multi-purpose tool for games based on or similar to the Quake engine | | | | |
Custom FGDs GoldSrc A collection of FGD's for GoldSrc | | | | |
FGD Wikifier Create an easily readable version of an FGD (commandline) | | | | |
HDRVTF Tools supporting the creation of HDR Images for the Engine | | | | |
Trimesh It is another type of solid which is perfect for creating terrain. A plugin for Hammer | | | | |
Custom Source Tools Similar to ZHLT for Goldsrc, it speeds up compilation for Source | | | | |
BSP Pak Extractor Simplest Pak extractor ever. Just pick a map and click the button | | | | |
BSP Lib Open-source library for reading and editing BSP files | | | | |
Map Performance Menu Simple bindings for debugging maps | | | | |
Make VMF Q3 .map to HL2 .vmf converter | | | | |
RipEnt Older program used for editing entities within bsp maps | | | | |
SourceCraft converts Minecraft files into vmf files | | | | |
Quake Scene Builder Basic Model viewer for GoldSrc | | | | |
EntEd Edit the entities of Source and GoldSrc games | | | | |
leakmarker This is a tool for showing leaks in a map made in WordCraft. | | | | |
Cancel Compile Batch files for killing the compile processes | | | | |
Valve Batch Compile Tool Standalone Compiler for Source Maps | | | | |
Map Analyst (MAN) A GUI tool for embedding custom content | | | | |
HDR Targa Tools Tools to aid in creation of HDR Targa files (command line) | | | | |
Custom ZHLT by vluzacn (VHLT) ZHLT rebuilt and up to date with latest engine build | | | | |
Quake Tools Legacy Legacy compilation tools for quake | | | | |
Custom Batch File Manager This program will help you to manage all your customs files, for your maps , texture, models or mods | | | | |
BSP Source Decompile Source .bsp files into Hammer .vmf files. Successor to VMEX | | | | |
Source Map compiler GUI GUI Compiler for Source Maps | | | | |
Tread3D Multi Game Map Editor that supports Half-life | | | | |
BSP2OBJ BSP2OBJ is a command-line utility capable of converting Quake, Quake 2 and Half-Life map files into OBJ meshes | | | | |
WinBSPc Convert .BSP files to .MAP files & Extract files from .PAK or .SIN files | | | | |
BSP-Slicer A tool to generate cl_leveloverview from BSP files | | | | |
Darkulator Adjust the light levels in a map | | | | |
VBSP - prop_static Fix This is a modified VBSP that does not delete prop_static entities using models with propdata | | | | |
RES File Maker Creates .Res files for Source games running on a server | | | | |
Nav Fixer fixes the annoying Navigation Mesh was built using a different version of this map | | | | |
BSP Viewer - Solokiller This project is a prototype map renderer for Half-Life BSP files. | | | | |
WinBSPzip This program adds custom content to a BSP. It is a GUI version of Valve's bspzip. | | | | |
Worldcraft Hammer Editor Map Compiler Worldcraft Hammer Editor Map Compiler is a set of .bat files that make the process of compiling and developing .bsp maps from .vmf files an easy and fun task. | | | | |
DrawMap Create a Map using color information through 2D | | | | |
Map Obfuscator (IID) Removes entity names from your map and helps prevent people from stealing your work | | | | |
Hammer VMF Helper Used to take source-css console commands and convert them into .vmf-compatible commands. | | | | |
Compile Tracker Another great tool from RedMser which tracks Hammers compilation progress even when it seems to hang | | | | |
HL Compiled Batch compiler for automating Map Compilation | | | | |
BSP Tools Contains 3 Tools, BSP_View, BSP_Tool and BSP_Slicer all of which perform useful tasks on Half-Life Maps | | | | |
Map Lister Lists maps for easy maplist.txt | | | | |
GoldSrc Map Viewer Map viewer for Valve's GoldSrc engine (needs to be compiled) | | | | |
Hazard Team Compile Tool A tool for compiling maps from VMF to BSP format | | | | |
Nem's Mega 3D Terrain Generator Generates Terrain for Games | | | | |
Sledge Editor Free, Opensource, drop-in editor replacement for Hammer | | | | |
Map Backup Great little command line tool for creating a backup of your map during the compile process | | | | |
BSP Edit View and Edit the Entity information of a compiled BSP Map | | | | |
BrushGen This tool is used to create the smallest convex brush containing all points in the input file. Input file can be .smd (use its vertexes), .map (brushes and point entities) or .pts file. | | | | |
Orbital Studio Batch Compiler Batch map compiler for GoldSrc | | | | |
OGLE the OpenGLExtractor OGLE is a rather amazing 3d tool that can extract shapes from 3d scenes being rendered on a computer screen | | | | |
Color Correct Color Correct is a 3DS Max texture plug-in which alters the colors of any texture | | | | |
Super Half-Life Tools Update to ZHLT | | | | |
Map Parse C# library that will parse Quake/Half-Life MAP files | | | | |
JackHammer Alternative Map Editor for GoldSrc games | | | | |
VIS2VCD VSIF2VCD is a command line scenes.image extractor/decompiler. | | | | |
Terragen Older free for personal use version of Terragen for sculpting landscapes | | | | |
Valve Hammer Editor Compiler Standalone Compiler for GoldSrc Maps | | | | |
TCG - Batch Compile GUI GUI frontend for Source compiling tools | | | | |
Mapster Frontend wrapper for netvis | | | | |
Gear Craft Editor used for 007 Nightfire map creation | | | | |
Half Life Automap Generate a random map for Half-Life based on criteria you set in the application | | | | |
Compile Pal A tool to assist in the compiling of source engine maps | | | | |
Mapping Dev Texture Guides Some Dev Texture guides to aid with level creation | | | | |
Vgroup (Auto VisGroup'er) This tool can help you by grouping the map into VisGroups based on a grid. | | | | |
Enigmas FGD Creator A graphical interface for creating and editing Half-Life FGD Files. | | | | |
Hammer Floating Point Tool This tool blocks Hammer from converting plane coordinates to integers when exporting .map file and thus enables Hammer to output the original floating point coordinates. | | | | |
Vmex Valve Map Extractor, Decompile BSP maps for source (original version) | | | | |
Map Extractor Useful tool for extracting the contents of BSP files | | | | |
Uncle Mike's VHLT This is an modified version of VHLT v34 by Uncle Mike designed for the Xash3D engine (bsp v31) | | | | |
Hammer Patch Modification of Source Valve Hammer Editor to fix some issues. Fixes brush vertex precision loss. | | | | |