In this, the first part in the “Where is Poppy” modding tutorial series i highlight the steps required for setting up your GoldSrc Mod for its first run.
This tutorial is written in a generic manner so as that you can learn to use Perforce on any project you have regardless of Engine, API or SDK.
I will only be covering what I think...
Here we take a look at setting up and configuring Visual Studio 2013 alongside the Half-Life SDK for programming.
We also show how to build, and run the Game in Debug mode. We also...
In this Tutorial I will explain to the best of my knowledge how the Half-Life Model Viewer can be used to view and inspect Models,
I take an in-depth look at all the features this...
In this Tutorial I will explain to the best of my knowledge how Jed’s Half-Life Model Viewer can be used to view, decompile and recompile Models,
I take an in-depth look at all the...