Tread3D Multi Game Map Editor that supports Half-life | | | | |
Map Compiler Plugin - Nightfire Displays all options for, and facilitates, compiling maps for Nightfire | | | | |
leakmarker This is a tool for showing leaks in a map made in WordCraft. | | | | |
Textract Small Tool for extracting Textures from BSPs and into WADs. Includes GUI Versions WinTextract & Textract Suite | | | | |
RES File Maker Creates .Res files for Source games running on a server | | | | |
Forest Generator Generate forests within your maps based on surface type | | | | |
FGD Wikifier Create an easily readable version of an FGD (commandline) | | | | |
Hammer Patch Modification of Source Valve Hammer Editor to fix some issues. Fixes brush vertex precision loss. | | | | |
Transparency DLL for WON Half-Life Custom DLL that supports transparency in Half-Life for pre Steam WON | | | | |
WinBSPzip This program adds custom content to a BSP. It is a GUI version of Valve's bspzip. | | | | |
Map Backup Great little command line tool for creating a backup of your map during the compile process | | | | |
BSP Source Decompile Source .bsp files into Hammer .vmf files. Successor to VMEX | | | | |
DrawMap Create a Map using color information through 2D | | | | |
MicroBrush Alternative to Hammer Editor for Level design | | | | |
WinBSPc Convert .BSP files to .MAP files & Extract files from .PAK or .SIN files | | | | |
Nav Fixer fixes the annoying Navigation Mesh was built using a different version of this map | | | | |
Custom FGDs Source A small collection of FGD's for Source | | | | |
Overview Description Generator makes textfiles to go with your overview pictures from Half-Life maps. | | | | |
GTK Radiant The open source, cross platform level editor for id Tech games. | | | | |
opt_entdata Optimizes the entities in compiled maps, allowing you to include more entities and also reduce network traffic. | | | | |
Half Life Game Level Viewer DirectX based application to open and view Half Life 1 game files (Source Code) | | | | |
BSP Viewer Preview a map contained in a BSP file. | | | | |
Half Life Automap Generate a random map for Half-Life based on criteria you set in the application | | | | |
Joiner Joiner is a little application that reads in a template .vmf file and produces a new .vmf filled with supports based on your template and customised settings or config. | | | | |
ToolBox Editor (Quake Engine Map File Text Editor) Modify the entities of a .map file by editing its text | | | | |
Custom Lightstyle Generator Create a custom light style for your goldSrc maps | | | | |
VBSP - prop_static Fix This is a modified VBSP that does not delete prop_static entities using models with propdata | | | | |
Custom Batch File Manager This program will help you to manage all your customs files, for your maps , texture, models or mods | | | | |
Hazard Team Compile Tool A tool for compiling maps from VMF to BSP format | | | | |
SourceCraft converts Minecraft files into vmf files | | | | |
Orbital Studio Batch Compiler Batch map compiler for GoldSrc | | | | |
BSP Lib Open-source library for reading and editing BSP files | | | | |
Map Lister Lists maps for easy maplist.txt | | | | |
Gear Craft Editor used for 007 Nightfire map creation | | | | |
Sledge Editor Free, Opensource, drop-in editor replacement for Hammer | | | | |
Auto Compiler automatically finds mapfiles to compile in the directory it is run | | | | |
Tree Planter This is a tool I made to create huge forests in Source maps (It should work with any source game!) | | | | |
QUARK Quake Army Knife, multi-purpose tool for games based on or similar to the Quake engine | | | | |
The Compilator GUI Compiler for Half-Life Maps | | | | |
Random Map Creator RandMap is a random map generator for Half-Life | | | | |
WorldCraft Color Editor Hack the colors in WorldCraft | | | | |
Mapster Frontend wrapper for netvis | | | | |
Hammer VMF Helper Used to take source-css console commands and convert them into .vmf-compatible commands. | | | | |
Prop Rotate Rotates selected entity types in a map | | | | |
Map Protections Small collection of obfuscation techniques for maps | | | | |
Source Map compiler GUI GUI Compiler for Source Maps | | | | |
RipEnt Older program used for editing entities within bsp maps | | | | |
Nem's Mega 3D Terrain Generator Generates Terrain for Games | | | | |
Vert Alert Find, display, and optionally round floating point plane coordinates in Source engine .vmf files. | | | | |
U Need A Unit Simple tool for converting world units into Hammer Units | | | | |
Sky Viewer Great little application for viewing skys used in game | | | | |
Map Obfuscator (IID) Removes entity names from your map and helps prevent people from stealing your work | | | | |
HammerMate HammerMate is a tool I use to save and load the wad texture list for Hammer 3.4 / 3.5. | | | | |
Map Resource Extractor Map Resource Extractor (MRE) is a small program that reads the VMF, and only copies the content that has been used in the map. | | | | |
Calliper The Calliper editor (formerly Crowbar) is designed to be a cross-platform, extensible level editor that accelerates the creation of computer game maps, and is targeted specifically at Source engine games. | | | | |
Plan Shape a 3D Shape Generator for the Quake & Half-Life Map Format | | | | |
Custom ZHLT by vluzacn (VHLT) ZHLT rebuilt and up to date with latest engine build | | | | |
Valve Batch Compile Tool Standalone Compiler for Source Maps | | | | |
Crafty Crafty is a 3D object, material, model and file browsing utility for Source & GoldSrc Maps. | | | | |
HDR Targa Tools Tools to aid in creation of HDR Targa files (command line) | | | | |
BSP Level Editor Alternative to Hammer | | | | |
BSP Viewer - Solokiller This project is a prototype map renderer for Half-Life BSP files. | | | | |
Map Parse C# library that will parse Quake/Half-Life MAP files | | | | |
Map Protector Small prefab to help protect your map | | | | |
Half-Life BSP Tools A nice tool made in 2015 which can come in handy sometimes when a bsp file is too large and wont work in BSPtoMAP.exe | | | | |
Custom FGDs GoldSrc A collection of FGD's for GoldSrc | | | | |
VNIX Map Protector Small utility for helping protect bsp maps | | | | |
Hammer unit converter integrates into Hammer and allows conversion of Source Engine units into metric or imperial units. | | | | |
HDRVTF Tools supporting the creation of HDR Images for the Engine | | | | |
ZPackager this will pack every custom item into your map up to and including map over views | | | | |
BSP Library C# Library for working with BSP files (and other similar file formats). | | | | |
Zoners Half-Life Tools (ZHLT) Modified versions of the tools used in the Map compilation process | | | | |
BSP2MAP Decompile GoldSrc .bsp files into Hammer .map files. | | | | |
Instant Lammer Editor Well made Russian Level Editor for GoldSrc | | | | |
Quake Scene Builder Basic Model viewer for GoldSrc | | | | |
EntEd Edit the entities of Source and GoldSrc games | | | | |
GenSurf Quake2/3 map surface generator | | | | |
Darkulator Adjust the light levels in a map | | | | |
Nightfire BSP Decompiler Decompiles some BSP maps with most support for Nightfire 007 | | | | |
BSPConv Collection of various bspconv exes i have found around the net | | | | |
Mappers Pack Collection of the main tools required for mapping with GoldSrc | | | | |
VMF Instance Inserter Inserts instances into a map | | | | |
Hammer Launcher A tool for tweaking hammer settings and using multiple texture profiles | | | | |
Uncle Mike's VHLT This is an modified version of VHLT v34 by Uncle Mike designed for the Xash3D engine (bsp v31) | | | | |
BSP Pak Extractor Simplest Pak extractor ever. Just pick a map and click the button | | | | |
Revolver Allows you to create interesting 3D shapes without going through all the hassle of vertex manipulation | | | | |
HLFix hlfix is a tool that converts Worldcraft/VHE format files (.rmf) to standard .map files | | | | |
BSP View Preview a map contained in a BSP file. | | | | |
Terragen Older free for personal use version of Terragen for sculpting landscapes | | | | |
Hammer The Official Editor for Valve Games | | | | |
Dispgen This program will create a half-life2 displacement map from a heightmap image. | | | | |
ToeTag The only native Mac OS X level editor for Quake 1 | | | | |
Q2 Beaver Windows interface that frontends the compiling utilities | | | | |
Color Correct Color Correct is a 3DS Max texture plug-in which alters the colors of any texture | | | | |
BSP Edit View and Edit the Entity information of a compiled BSP Map | | | | |
Worldcraft Hammer Editor Map Compiler Worldcraft Hammer Editor Map Compiler is a set of .bat files that make the process of compiling and developing .bsp maps from .vmf files an easy and fun task. | | | | |
lumpystuff Simple tool to dump raw data from Valve's map files. | | | | |
WorldCraft The Original official mapping utility from Valve | | | | |
Vgroup (Auto VisGroup'er) This tool can help you by grouping the map into VisGroups based on a grid. | | | | |
Half-Life Quake3 Map Converter Convert maps between Quake3 and Half-Life | | | | |
Vmex Mod Valve Map Extractor modified version (Successor to VMEX) | | | | |
Batch Compiler Batch compile Source and GoldSrc Maps | | | | |
Compile Pal A tool to assist in the compiling of source engine maps | | | | |
Compile Tracker Another great tool from RedMser which tracks Hammers compilation progress even when it seems to hang | | | | |
Map Viewer Small application for viewing map files, Superseded by crafty | | | | |
Map Analyst (MAN) A GUI tool for embedding custom content | | | | |
SlimBSP A slimmed down copy of the Source SDK 2013 map compile tools | | | | |
MazeGenTool Generate mazes for your level in GoldSrc | | | | |
Sledge JS A collection of JavaScript functions to load Goldsource and Source map files and render them. Not an editor. | | | | |
BSP Tools Contains 3 Tools, BSP_View, BSP_Tool and BSP_Slicer all of which perform useful tasks on Half-Life Maps | | | | |
Transparency DLL for STEAM Half-Life Custom DLL that supports transparency in Half-Life for Steam | | | | |
Super Half-Life Tools Update to ZHLT | | | | |
Net Radiant The open source, cross platform level editor for idtech games (GTKRadiant fork) | | | | |
HL Compiled Batch compiler for automating Map Compilation | | | | |
vmf parser A small VMF to JSON parser | | | | |
Trimesh It is another type of solid which is perfect for creating terrain. A plugin for Hammer | | | | |
Make VMF Q3 .map to HL2 .vmf converter | | | | |
Map Performance Menu Simple bindings for debugging maps | | | | |
Mapping Dev Texture Guides Some Dev Texture guides to aid with level creation | | | | |
BSP-Slicer A tool to generate cl_leveloverview from BSP files | | | | |
Map Extractor Useful tool for extracting the contents of BSP files | | | | |
Source Map Generator Small tool for generating Random Source Maps | | | | |
OGLE the OpenGLExtractor OGLE is a rather amazing 3d tool that can extract shapes from 3d scenes being rendered on a computer screen | | | | |
Badger This is Badger. It's a tool to generate levels for Half-Life 2, Black Mesa. | | | | |
JackHammer Alternative Map Editor for GoldSrc games | | | | |
MapFool Aids in nthe process of converting GoldSrc maps into Source maps | | | | |
Quake Tools Legacy Legacy compilation tools for quake | | | | |
Source Compile Analyzer Analyzes and reports on errors in the map compilation process | | | | |
Maplist Generator List Maker automatically generates your maplist.txt and mapcycle.txt, it can be further used for making lists outside of Maplist making. | | | | |
Valve Hammer Editor Compiler Standalone Compiler for GoldSrc Maps | | | | |
Custom Source Tools Similar to ZHLT for Goldsrc, it speeds up compilation for Source | | | | |
Hammer Floating Point Tool This tool blocks Hammer from converting plane coordinates to integers when exporting .map file and thus enables Hammer to output the original floating point coordinates. | | | | |
Half-Life SpawnPointEditor This is the barebones program that GFlip uses as it's base | | | | |
EntSpy Entspy is program for viewing and editing the entities of compiled map | | | | |
BSP Unprotect Decrypt files that have been protected with BSPProtect (commandline) | | | | |
Mapping Tools Collection of tools useful for mapping with GoldSrc | | | | |
Toolbox Lux RAD Editor Edit light values inside a Maps RAD file | | | | |
QE Radiant Alternative Map Editor mainly used for Quake 2 but compatible with GoldSrc | | | | |
Valve Batch Compile Tool Valve Batch Compile tool (VBCT) is a source map Compile tool | | | | |
Xash studiomdl Modified Compiler with support for large models and textures | | | | |
BrushGen This tool is used to create the smallest convex brush containing all points in the input file. Input file can be .smd (use its vertexes), .map (brushes and point entities) or .pts file. | | | | |
VTF Version Changer Simple tool to change VTF versions from 7.5 to 7.4 | | | | |
VBSP h4xed A modified version of VBSP designed to greatly increase the maximum width and length of visleaves. | | | | |
TCG - Batch Compile GUI GUI frontend for Source compiling tools | | | | |
bsparchive Identifies and archives all dependencies for bsp files. | | | | |
Enigmas FGD Creator A graphical interface for creating and editing Half-Life FGD Files. | | | | |
VIS2VCD VSIF2VCD is a command line scenes.image extractor/decompiler. | | | | |
Twister Generates displacements that would usually take an extremely long time, or just be impossible to do in Hammer. | | | | |
GoldSrc Map Viewer Map viewer for Valve's GoldSrc engine (needs to be compiled) | | | | |
UComplier Compiler and Decompiler rolled into one tool | | | | |
Hammer Units Converter (HUC) Standalone units converter | | | | |
Automap Random SP map generator for Half-Life | | | | |
DispEd Create Displacements for your maps | | | | |
Vmex Valve Map Extractor, Decompile BSP maps for source (original version) | | | | |
HL Labyrinth generator This program is a little tool for those that like the Half-Life game, with
its amazing kind of enemies and weapons. | | | | |
wc33mapconv Convert Worldcraft 3.3 Maps into the Radiant Format | | | | |
JPHL Map Maker Alternative Map Editor for GoldSrc games | | | | |
Half-Life Level Compilation Controller (HLCC) Tool for compiling Maps from hammer | | | | |
BSP2OBJ BSP2OBJ is a command-line utility capable of converting Quake, Quake 2 and Half-Life map files into OBJ meshes | | | | |
Cancel Compile Batch files for killing the compile processes | | | | |