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Level Creation

Name / Purpose
Engine
Darkulator
Adjust the light levels in a map
ToeTag
The only native Mac OS X level editor for Quake 1
Custom FGDs Source
A small collection of FGD's for Source
Auto Compiler
automatically finds mapfiles to compile in the directory it is run
Map Resource Extractor
Map Resource Extractor (MRE) is a small program that reads the VMF, and only copies the content that has been used in the map.
Vgroup (Auto VisGroup'er)
This tool can help you by grouping the map into VisGroups based on a grid.
bsparchive
Identifies and archives all dependencies for bsp files.
BSP Pak Extractor
Simplest Pak extractor ever. Just pick a map and click the button
Calliper
The Calliper editor (formerly Crowbar) is designed to be a cross-platform, extensible level editor that accelerates the creation of computer game maps, and is targeted specifically at Source engine games.
Hammer Floating Point Tool
This tool blocks Hammer from converting plane coordinates to integers when exporting .map file and thus enables Hammer to output the original floating point coordinates.
MapFool
Aids in nthe process of converting GoldSrc maps into Source maps
Nem's Mega 3D Terrain Generator
Generates Terrain for Games
Nightfire BSP Decompiler
Decompiles some BSP maps with most support for Nightfire 007
Orbital Studio Batch Compiler
Batch map compiler for GoldSrc
Mapster
Frontend wrapper for netvis
Transparency DLL for WON Half-Life
Custom DLL that supports transparency in Half-Life for pre Steam WON
Half-Life Level Compilation Controller (HLCC)
Tool for compiling Maps from hammer
Compile Tracker
Another great tool from RedMser which tracks Hammers compilation progress even when it seems to hang
VIS2VCD
VSIF2VCD is a command line scenes.image extractor/decompiler.
HL Compiled
Batch compiler for automating Map Compilation
VBSP - prop_static Fix
This is a modified VBSP that does not delete prop_static entities using models with propdata
Hammer VMF Helper
Used to take source-css console commands and convert them into .vmf-compatible commands.
Custom Source Tools
Similar to ZHLT for Goldsrc, it speeds up compilation for Source
Textract
Small Tool for extracting Textures from BSPs and into WADs. Includes GUI Versions WinTextract & Textract Suite
Super Half-Life Tools
Update to ZHLT
Trimesh
It is another type of solid which is perfect for creating terrain. A plugin for Hammer
Tread3D
Multi Game Map Editor that supports Half-life
Badger
This is Badger. It's a tool to generate levels for Half-Life 2, Black Mesa.
BSP Level Editor
Alternative to Hammer
VBSP h4xed
A modified version of VBSP designed to greatly increase the maximum width and length of visleaves.
Tree Planter
This is a tool I made to create huge forests in Source maps (It should work with any source game!)
BSP-Slicer
A tool to generate cl_leveloverview from BSP files
Map Viewer
Small application for viewing map files, Superseded by crafty
Map Lister
Lists maps for easy maplist.txt
Half Life Game Level Viewer
DirectX based application to open and view Half Life 1 game files (Source Code)
U Need A Unit
Simple tool for converting world units into Hammer Units
Uncle Mike's VHLT
This is an modified version of VHLT v34 by Uncle Mike designed for the Xash3D engine (bsp v31)
VMF Instance Inserter
Inserts instances into a map
Vmex
Valve Map Extractor, Decompile BSP maps for source (original version)
QUARK
Quake Army Knife, multi-purpose tool for games based on or similar to the Quake engine
Instant Lammer Editor
Well made Russian Level Editor for GoldSrc
WinBSPzip
This program adds custom content to a BSP. It is a GUI version of Valve's bspzip.
Worldcraft Hammer Editor Map Compiler
Worldcraft Hammer Editor Map Compiler is a set of .bat files that make the process of compiling and developing .bsp maps from .vmf files an easy and fun task.
Crafty
Crafty is a 3D object, material, model and file browsing utility for Source & GoldSrc Maps.
Custom ZHLT by vluzacn (VHLT)
ZHLT rebuilt and up to date with latest engine build
Map Parse
C# library that will parse Quake/Half-Life MAP files
Net Radiant
The open source, cross platform level editor for idtech games (GTKRadiant fork)
HDRVTF
Tools supporting the creation of HDR Images for the Engine
HDR Targa Tools
Tools to aid in creation of HDR Targa files (command line)
BSP Lib
Open-source library for reading and editing BSP files
vmf parser
A small VMF to JSON parser
Custom Batch File Manager
This program will help you to manage all your customs files, for your maps , texture, models or mods
Quake Tools Legacy
Legacy compilation tools for quake
Map Analyst (MAN)
A GUI tool for embedding custom content
Hammer Patch
Modification of Source Valve Hammer Editor to fix some issues. Fixes brush vertex precision loss.
Joiner
Joiner is a little application that reads in a template .vmf file and produces a new .vmf filled with supports based on your template and customised settings or config.
EntSpy
Entspy is program for viewing and editing the entities of compiled map
BSP Viewer
Preview a map contained in a BSP file.
Map Protections
Small collection of obfuscation techniques for maps
Revolver
Allows you to create interesting 3D shapes without going through all the hassle of vertex manipulation
HLFix
hlfix is a tool that converts Worldcraft/VHE format files (.rmf) to standard .map files
Overview Description Generator
makes textfiles to go with your overview pictures from Half-Life maps.
BSP Library
C# Library for working with BSP files (and other similar file formats).
Dispgen
This program will create a half-life2 displacement map from a heightmap image.
BSP View
Preview a map contained in a BSP file.
Hazard Team Compile Tool
A tool for compiling maps from VMF to BSP format
Hammer Units Converter (HUC)
Standalone units converter
GTK Radiant
The open source, cross platform level editor for id Tech games.
Custom Lightstyle Generator
Create a custom light style for your goldSrc maps
Sledge Editor
Free, Opensource, drop-in editor replacement for Hammer
MazeGenTool
Generate mazes for your level in GoldSrc
Quake Scene Builder
Basic Model viewer for GoldSrc
Custom FGDs GoldSrc
A collection of FGD's for GoldSrc
Valve Batch Compile Tool
Valve Batch Compile tool (VBCT) is a source map Compile tool
BSP2MAP
Decompile GoldSrc .bsp files into Hammer .map files.
Hammer Launcher
A tool for tweaking hammer settings and using multiple texture profiles
VTF Version Changer
Simple tool to change VTF versions from 7.5 to 7.4
HL Labyrinth generator
This program is a little tool for those that like the Half-Life game, with
its amazing kind of enemies and weapons.
BSP Tools
Contains 3 Tools, BSP_View, BSP_Tool and BSP_Slicer all of which perform useful tasks on Half-Life Maps
WorldCraft
The Original official mapping utility from Valve
Toolbox Lux RAD Editor
Edit light values inside a Maps RAD file
DrawMap
Create a Map using color information through 2D
HammerMate
HammerMate is a tool I use to save and load the wad texture list for Hammer 3.4 / 3.5.
VNIX Map Protector
Small utility for helping protect bsp maps
Twister
Generates displacements that would usually take an extremely long time, or just be impossible to do in Hammer.
Sledge JS
A collection of JavaScript functions to load Goldsource and Source map files and render them. Not an editor.
Enigmas FGD Creator
A graphical interface for creating and editing Half-Life FGD Files.
OGLE the OpenGLExtractor
OGLE is a rather amazing 3d tool that can extract shapes from 3d scenes being rendered on a computer screen
Transparency DLL for STEAM Half-Life
Custom DLL that supports transparency in Half-Life for Steam
MicroBrush
Alternative to Hammer Editor for Level design
BSP Unprotect
Decrypt files that have been protected with BSPProtect (commandline)
Half-Life Quake3 Map Converter
Convert maps between Quake3 and Half-Life
Mappers Pack
Collection of the main tools required for mapping with GoldSrc
ToolBox Editor (Quake Engine Map File Text Editor)
Modify the entities of a .map file by editing its text
UComplier
Compiler and Decompiler rolled into one tool
GenSurf
Quake2/3 map surface generator
Make VMF
Q3 .map to HL2 .vmf converter
Maplist Generator
List Maker automatically generates your maplist.txt and mapcycle.txt, it can be further used for making lists outside of Maplist making.
Mapping Dev Texture Guides
Some Dev Texture guides to aid with level creation
The Compilator
GUI Compiler for Half-Life Maps
TCG - Batch Compile GUI
GUI frontend for Source compiling tools
Map Compiler Plugin - Nightfire
Displays all options for, and facilitates, compiling maps for Nightfire
DispEd
Create Displacements for your maps
Map Performance Menu
Simple bindings for debugging maps
SourceCraft
converts Minecraft files into vmf files
BrushGen
This tool is used to create the smallest convex brush containing all points in the input file. Input file can be .smd (use its vertexes), .map (brushes and point entities) or .pts file.
Map Extractor
Useful tool for extracting the contents of BSP files
Random Map Creator
RandMap is a random map generator for Half-Life
BSP2OBJ
BSP2OBJ is a command-line utility capable of converting Quake, Quake 2 and Half-Life map files into OBJ meshes
BSP Source
Decompile Source .bsp files into Hammer .vmf files. Successor to VMEX
Vmex Mod
Valve Map Extractor modified version (Successor to VMEX)
Map Obfuscator (IID)
Removes entity names from your map and helps prevent people from stealing your work
Compile Pal
A tool to assist in the compiling of source engine maps
Gear Craft
Editor used for 007 Nightfire map creation
QE Radiant
Alternative Map Editor mainly used for Quake 2 but compatible with GoldSrc
BSP Edit
View and Edit the Entity information of a compiled BSP Map
Valve Batch Compile Tool
Standalone Compiler for Source Maps
Source Map compiler GUI
GUI Compiler for Source Maps
Source Map Generator
Small tool for generating Random Source Maps
Zoners Half-Life Tools (ZHLT)
Modified versions of the tools used in the Map compilation process
Automap
Random SP map generator for Half-Life
lumpystuff
Simple tool to dump raw data from Valve's map files.
Terragen
Older free for personal use version of Terragen for sculpting landscapes
Vert Alert
Find, display, and optionally round floating point plane coordinates in Source engine .vmf files.
Xash studiomdl
Modified Compiler with support for large models and textures
WorldCraft Color Editor
Hack the colors in WorldCraft
Map Protector
Small prefab to help protect your map
Map Backup
Great little command line tool for creating a backup of your map during the compile process
Half-Life BSP Tools
A nice tool made in 2015 which can come in handy sometimes when a bsp file is too large and wont work in BSPtoMAP.exe
leakmarker
This is a tool for showing leaks in a map made in WordCraft.
Hammer
The Official Editor for Valve Games
Prop Rotate
Rotates selected entity types in a map
Color Correct
Color Correct is a 3DS Max texture plug-in which alters the colors of any texture
JackHammer
Alternative Map Editor for GoldSrc games
JPHL Map Maker
Alternative Map Editor for GoldSrc games
Plan Shape
a 3D Shape Generator for the Quake & Half-Life Map Format
Half Life Automap
Generate a random map for Half-Life based on criteria you set in the application
Nav Fixer
fixes the annoying Navigation Mesh was built using a different version of this map
GoldSrc Map Viewer
Map viewer for Valve's GoldSrc engine (needs to be compiled)
SlimBSP
A slimmed down copy of the Source SDK 2013 map compile tools
Cancel Compile
Batch files for killing the compile processes
wc33mapconv
Convert Worldcraft 3.3 Maps into the Radiant Format
Source Compile Analyzer
Analyzes and reports on errors in the map compilation process
ZPackager
this will pack every custom item into your map up to and including map over views
Hammer unit converter
integrates into Hammer and allows conversion of Source Engine units into metric or imperial units.
RES File Maker
Creates .Res files for Source games running on a server
Valve Hammer Editor Compiler
Standalone Compiler for GoldSrc Maps
Half-Life SpawnPointEditor
This is the barebones program that GFlip uses as it's base
BSP Viewer - Solokiller
This project is a prototype map renderer for Half-Life BSP files.
opt_entdata
Optimizes the entities in compiled maps, allowing you to include more entities and also reduce network traffic.
BSPConv
Collection of various bspconv exes i have found around the net
FGD Wikifier
Create an easily readable version of an FGD (commandline)
Sky Viewer
Great little application for viewing skys used in game
Q2 Beaver
Windows interface that frontends the compiling utilities
Mapping Tools
Collection of tools useful for mapping with GoldSrc
EntEd
Edit the entities of Source and GoldSrc games
RipEnt
Older program used for editing entities within bsp maps
Forest Generator
Generate forests within your maps based on surface type
Batch Compiler
Batch compile Source and GoldSrc Maps
WinBSPc
Convert .BSP files to .MAP files & Extract files from .PAK or .SIN files