Map Protections Small collection of obfuscation techniques for maps | | | | |
Make VMF Q3 .map to HL2 .vmf converter | | | | |
Hazard Team Compile Tool A tool for compiling maps from VMF to BSP format | | | | |
BSP Pak Extractor Simplest Pak extractor ever. Just pick a map and click the button | | | | |
WorldCraft The Original official mapping utility from Valve | | | | |
TCG - Batch Compile GUI GUI frontend for Source compiling tools | | | | |
EntSpy Entspy is program for viewing and editing the entities of compiled map | | | | |
Nightfire BSP Decompiler Decompiles some BSP maps with most support for Nightfire 007 | | | | |
JPHL Map Maker Alternative Map Editor for GoldSrc games | | | | |
Valve Batch Compile Tool Valve Batch Compile tool (VBCT) is a source map Compile tool | | | | |
BSP Viewer Preview a map contained in a BSP file. | | | | |
Textract Small Tool for extracting Textures from BSPs and into WADs. Includes GUI Versions WinTextract & Textract Suite | | | | |
Auto Compiler automatically finds mapfiles to compile in the directory it is run | | | | |
Hammer Launcher A tool for tweaking hammer settings and using multiple texture profiles | | | | |
Valve Hammer Editor Compiler Standalone Compiler for GoldSrc Maps | | | | |
DispEd Create Displacements for your maps | | | | |
Custom ZHLT by vluzacn (VHLT) ZHLT rebuilt and up to date with latest engine build | | | | |
Maplist Generator List Maker automatically generates your maplist.txt and mapcycle.txt, it can be further used for making lists outside of Maplist making. | | | | |
QUARK Quake Army Knife, multi-purpose tool for games based on or similar to the Quake engine | | | | |
VIS2VCD VSIF2VCD is a command line scenes.image extractor/decompiler. | | | | |
WorldCraft Color Editor Hack the colors in WorldCraft | | | | |
Source Map compiler GUI GUI Compiler for Source Maps | | | | |
Half Life Automap Generate a random map for Half-Life based on criteria you set in the application | | | | |
Quake Tools Legacy Legacy compilation tools for quake | | | | |
BSP Library C# Library for working with BSP files (and other similar file formats). | | | | |
BSP View Preview a map contained in a BSP file. | | | | |
BSP Viewer - Solokiller This project is a prototype map renderer for Half-Life BSP files. | | | | |
Custom Source Tools Similar to ZHLT for Goldsrc, it speeds up compilation for Source | | | | |
Calliper The Calliper editor (formerly Crowbar) is designed to be a cross-platform, extensible level editor that accelerates the creation of computer game maps, and is targeted specifically at Source engine games. | | | | |
Source Map Generator Small tool for generating Random Source Maps | | | | |
Map Analyst (MAN) A GUI tool for embedding custom content | | | | |
Half-Life BSP Tools A nice tool made in 2015 which can come in handy sometimes when a bsp file is too large and wont work in BSPtoMAP.exe | | | | |
VNIX Map Protector Small utility for helping protect bsp maps | | | | |
SourceCraft converts Minecraft files into vmf files | | | | |
Instant Lammer Editor Well made Russian Level Editor for GoldSrc | | | | |
OGLE the OpenGLExtractor OGLE is a rather amazing 3d tool that can extract shapes from 3d scenes being rendered on a computer screen | | | | |
Custom FGDs Source A small collection of FGD's for Source | | | | |
Source Compile Analyzer Analyzes and reports on errors in the map compilation process | | | | |
BSP Source Decompile Source .bsp files into Hammer .vmf files. Successor to VMEX | | | | |
Worldcraft Hammer Editor Map Compiler Worldcraft Hammer Editor Map Compiler is a set of .bat files that make the process of compiling and developing .bsp maps from .vmf files an easy and fun task. | | | | |
Vgroup (Auto VisGroup'er) This tool can help you by grouping the map into VisGroups based on a grid. | | | | |
wc33mapconv Convert Worldcraft 3.3 Maps into the Radiant Format | | | | |
Compile Pal A tool to assist in the compiling of source engine maps | | | | |
Sledge Editor Free, Opensource, drop-in editor replacement for Hammer | | | | |
bsparchive Identifies and archives all dependencies for bsp files. | | | | |
BSP Lib Open-source library for reading and editing BSP files | | | | |
Map Compiler Plugin - Nightfire Displays all options for, and facilitates, compiling maps for Nightfire | | | | |
Zoners Half-Life Tools (ZHLT) Modified versions of the tools used in the Map compilation process | | | | |
BSP Tools Contains 3 Tools, BSP_View, BSP_Tool and BSP_Slicer all of which perform useful tasks on Half-Life Maps | | | | |
SlimBSP A slimmed down copy of the Source SDK 2013 map compile tools | | | | |
Joiner Joiner is a little application that reads in a template .vmf file and produces a new .vmf filled with supports based on your template and customised settings or config. | | | | |
Valve Batch Compile Tool Standalone Compiler for Source Maps | | | | |
MapFool Aids in nthe process of converting GoldSrc maps into Source maps | | | | |
Sledge JS A collection of JavaScript functions to load Goldsource and Source map files and render them. Not an editor. | | | | |
ZPackager this will pack every custom item into your map up to and including map over views | | | | |
HL Labyrinth generator This program is a little tool for those that like the Half-Life game, with
its amazing kind of enemies and weapons. | | | | |
Uncle Mike's VHLT This is an modified version of VHLT v34 by Uncle Mike designed for the Xash3D engine (bsp v31) | | | | |
VBSP h4xed A modified version of VBSP designed to greatly increase the maximum width and length of visleaves. | | | | |
HDR Targa Tools Tools to aid in creation of HDR Targa files (command line) | | | | |
Tree Planter This is a tool I made to create huge forests in Source maps (It should work with any source game!) | | | | |
Map Obfuscator (IID) Removes entity names from your map and helps prevent people from stealing your work | | | | |
Batch Compiler Batch compile Source and GoldSrc Maps | | | | |
Xash studiomdl Modified Compiler with support for large models and textures | | | | |
Half-Life SpawnPointEditor This is the barebones program that GFlip uses as it's base | | | | |
VTF Version Changer Simple tool to change VTF versions from 7.5 to 7.4 | | | | |
Half-Life Quake3 Map Converter Convert maps between Quake3 and Half-Life | | | | |
Custom Lightstyle Generator Create a custom light style for your goldSrc maps | | | | |
opt_entdata Optimizes the entities in compiled maps, allowing you to include more entities and also reduce network traffic. | | | | |
FGD Wikifier Create an easily readable version of an FGD (commandline) | | | | |
Hammer Units Converter (HUC) Standalone units converter | | | | |
HLFix hlfix is a tool that converts Worldcraft/VHE format files (.rmf) to standard .map files | | | | |
Nem's Mega 3D Terrain Generator Generates Terrain for Games | | | | |
Map Viewer Small application for viewing map files, Superseded by crafty | | | | |
DrawMap Create a Map using color information through 2D | | | | |
Map Performance Menu Simple bindings for debugging maps | | | | |
Net Radiant The open source, cross platform level editor for idtech games (GTKRadiant fork) | | | | |
Hammer VMF Helper Used to take source-css console commands and convert them into .vmf-compatible commands. | | | | |
The Compilator GUI Compiler for Half-Life Maps | | | | |
BSP2OBJ BSP2OBJ is a command-line utility capable of converting Quake, Quake 2 and Half-Life map files into OBJ meshes | | | | |
BSP-Slicer A tool to generate cl_leveloverview from BSP files | | | | |
Map Backup Great little command line tool for creating a backup of your map during the compile process | | | | |
GoldSrc Map Viewer Map viewer for Valve's GoldSrc engine (needs to be compiled) | | | | |
HammerMate HammerMate is a tool I use to save and load the wad texture list for Hammer 3.4 / 3.5. | | | | |
Forest Generator Generate forests within your maps based on surface type | | | | |
Twister Generates displacements that would usually take an extremely long time, or just be impossible to do in Hammer. | | | | |
Dispgen This program will create a half-life2 displacement map from a heightmap image. | | | | |
GTK Radiant The open source, cross platform level editor for id Tech games. | | | | |
WinBSPzip This program adds custom content to a BSP. It is a GUI version of Valve's bspzip. | | | | |
Map Protector Small prefab to help protect your map | | | | |
Nav Fixer fixes the annoying Navigation Mesh was built using a different version of this map | | | | |
Compile Tracker Another great tool from RedMser which tracks Hammers compilation progress even when it seems to hang | | | | |
Q2 Beaver Windows interface that frontends the compiling utilities | | | | |
Map Extractor Useful tool for extracting the contents of BSP files | | | | |
Map Lister Lists maps for easy maplist.txt | | | | |
Transparency DLL for WON Half-Life Custom DLL that supports transparency in Half-Life for pre Steam WON | | | | |
UComplier Compiler and Decompiler rolled into one tool | | | | |
BSP Unprotect Decrypt files that have been protected with BSPProtect (commandline) | | | | |
vmf parser A small VMF to JSON parser | | | | |
Custom FGDs GoldSrc A collection of FGD's for GoldSrc | | | | |
Tread3D Multi Game Map Editor that supports Half-life | | | | |
Terragen Older free for personal use version of Terragen for sculpting landscapes | | | | |
Crafty Crafty is a 3D object, material, model and file browsing utility for Source & GoldSrc Maps. | | | | |
Enigmas FGD Creator A graphical interface for creating and editing Half-Life FGD Files. | | | | |
Color Correct Color Correct is a 3DS Max texture plug-in which alters the colors of any texture | | | | |
Prop Rotate Rotates selected entity types in a map | | | | |
Toolbox Lux RAD Editor Edit light values inside a Maps RAD file | | | | |
Sky Viewer Great little application for viewing skys used in game | | | | |
MazeGenTool Generate mazes for your level in GoldSrc | | | | |
Vmex Mod Valve Map Extractor modified version (Successor to VMEX) | | | | |
Quake Scene Builder Basic Model viewer for GoldSrc | | | | |
BrushGen This tool is used to create the smallest convex brush containing all points in the input file. Input file can be .smd (use its vertexes), .map (brushes and point entities) or .pts file. | | | | |
Mapster Frontend wrapper for netvis | | | | |
Random Map Creator RandMap is a random map generator for Half-Life | | | | |
Mapping Tools Collection of tools useful for mapping with GoldSrc | | | | |
ToolBox Editor (Quake Engine Map File Text Editor) Modify the entities of a .map file by editing its text | | | | |
Trimesh It is another type of solid which is perfect for creating terrain. A plugin for Hammer | | | | |
Cancel Compile Batch files for killing the compile processes | | | | |
RipEnt Older program used for editing entities within bsp maps | | | | |
MicroBrush Alternative to Hammer Editor for Level design | | | | |
Half Life Game Level Viewer DirectX based application to open and view Half Life 1 game files (Source Code) | | | | |
leakmarker This is a tool for showing leaks in a map made in WordCraft. | | | | |
VMF Instance Inserter Inserts instances into a map | | | | |
Overview Description Generator makes textfiles to go with your overview pictures from Half-Life maps. | | | | |
Custom Batch File Manager This program will help you to manage all your customs files, for your maps , texture, models or mods | | | | |
JackHammer Alternative Map Editor for GoldSrc games | | | | |
Gear Craft Editor used for 007 Nightfire map creation | | | | |
Hammer The Official Editor for Valve Games | | | | |
VBSP - prop_static Fix This is a modified VBSP that does not delete prop_static entities using models with propdata | | | | |
Vert Alert Find, display, and optionally round floating point plane coordinates in Source engine .vmf files. | | | | |
BSPConv Collection of various bspconv exes i have found around the net | | | | |
Hammer unit converter integrates into Hammer and allows conversion of Source Engine units into metric or imperial units. | | | | |
Super Half-Life Tools Update to ZHLT | | | | |
Vmex Valve Map Extractor, Decompile BSP maps for source (original version) | | | | |
BSP Level Editor Alternative to Hammer | | | | |
Darkulator Adjust the light levels in a map | | | | |
Hammer Floating Point Tool This tool blocks Hammer from converting plane coordinates to integers when exporting .map file and thus enables Hammer to output the original floating point coordinates. | | | | |
U Need A Unit Simple tool for converting world units into Hammer Units | | | | |
Map Resource Extractor Map Resource Extractor (MRE) is a small program that reads the VMF, and only copies the content that has been used in the map. | | | | |
RES File Maker Creates .Res files for Source games running on a server | | | | |
Plan Shape a 3D Shape Generator for the Quake & Half-Life Map Format | | | | |
Half-Life Level Compilation Controller (HLCC) Tool for compiling Maps from hammer | | | | |
Hammer Patch Modification of Source Valve Hammer Editor to fix some issues. Fixes brush vertex precision loss. | | | | |
Automap Random SP map generator for Half-Life | | | | |
ToeTag The only native Mac OS X level editor for Quake 1 | | | | |
Orbital Studio Batch Compiler Batch map compiler for GoldSrc | | | | |
GenSurf Quake2/3 map surface generator | | | | |
QE Radiant Alternative Map Editor mainly used for Quake 2 but compatible with GoldSrc | | | | |
Map Parse C# library that will parse Quake/Half-Life MAP files | | | | |
BSP Edit View and Edit the Entity information of a compiled BSP Map | | | | |
WinBSPc Convert .BSP files to .MAP files & Extract files from .PAK or .SIN files | | | | |
HDRVTF Tools supporting the creation of HDR Images for the Engine | | | | |
EntEd Edit the entities of Source and GoldSrc games | | | | |
Revolver Allows you to create interesting 3D shapes without going through all the hassle of vertex manipulation | | | | |
Mapping Dev Texture Guides Some Dev Texture guides to aid with level creation | | | | |
lumpystuff Simple tool to dump raw data from Valve's map files. | | | | |
Transparency DLL for STEAM Half-Life Custom DLL that supports transparency in Half-Life for Steam | | | | |
Mappers Pack Collection of the main tools required for mapping with GoldSrc | | | | |
HL Compiled Batch compiler for automating Map Compilation | | | | |
BSP2MAP Decompile GoldSrc .bsp files into Hammer .map files. | | | | |
Badger This is Badger. It's a tool to generate levels for Half-Life 2, Black Mesa. | | | | |