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Miscellaneous

Name / Description
Site/Author
Rust FAQ
Half-Life Editing FAQ
Rendering Properties
Most brush-based and model-based (monsters, etc) point entities allow you to set their rendering properties.
Accessing the Half-Life Console
Accessing the Half-Life Console
Add Custom Bot Profiles
Add Custom Bot Profiles
Making Half-Life Mods - Part 2
In this segment, he goes over every aspect of his five week plan from the build process to playtesting to actually finishing and releasing the mod
Steam Console Commands
Steam Console Commands
General Worldcraft/Hammer Tips
General Worldcraft/Hammer Tips
Server How-To @ Command Center
Tips and Tricks for setting up a half-life server
Solutions to Resolution Bug and More
Every GoldSrc game seems to have this bug-- change your resolution from native, and you're screwed
Worldcraft 3.3 MAP File Format
a brief explanation of all the various parts of the Worldcraft 3.3 map format
Beginner Movie Tutorial
Beginner Movie Tutorial
List of Codes - Cheats
This guide is a list for most of the important codes and cheats in Half Life
Steam
Mapping with Steam
Mapping and Compiling Error List For Half-Life and Counter-Strike
Mapping and Compiling Error List
For Half-Life and Counter-Strike
Global Custom Sentences
Sentence replacement has been possible for many long years through Global Sound Replacement
Binds and aliases
Excellent, someone who knows how to use bind and alias.
Half-Life Physics Reference
This is an unofficial documentation for the physics governing the Half-Life universe.
Client Side Commands (Fun/Misc)
My guide is simply a series of images and text that describe some of the client-side commands
Basic Console Commands
Basic Console Commands
Personal VHE start splash
Personal VHE start splash
Steam/Tools/Half-Life Dedicated Server
Steam/Tools/Half-Life Dedicated Server
Setting up a Mod: Part 3, Game Strings
Modifying Game Strings
Half-Life Console Commands: In-Game Controls
Half-Life Console Commands
Playing HL in first-person with player model
Playing HL in first-person with player model
Demo Recording
Demo recording is a game feature which allows the player to record in-game footage into lightweight .dem fi
Editing skill.cfg
The skill.cfg file defines the amount of health, the weapon strength of a monster, and the player's weapon strengths.
The Inner Workings of RAD
The Inner Workings of RAD
Installing Maps
Installing Maps
Half-Life Movie Variables
Half-Life Movie Variables
Where is Poppy – Setting up a GoldSrc Mod
In this, the first part in the 'Where is Poppy' modding tutorial series i highlight the steps required for setting up your GoldSrc Mod for its first run.
HL Movies
Impress your fans with a video
Counter-Strike: Theories of Design
Counter-Strike: Theories of Design
How To Install Maps
How To Install Maps
Advanced Half-Life editing FAQ
Advanced Half-Life editing FAQ
How to create optimized overview [Detailed]
How to create optimized overview [Detailed]
How to make Overview for your maps
How to make Overview for your maps
Half-Life Cheats
Half-Life Cheats
Half-Life Editing Tips
Read it! Whether you've been mapping 'forever' or just starting out, there's probably something for you here.
Make A Render Just Use HL Model Viewer
Make A Render Just Use HL Model Viewer
The unofficial Half-Life MOD FAQ
botmans unofficial Half-Life MOD FAQ
How to make your console transparent
How to make your console transparent
Editing Glossary
This pages lists commonly used editing terms and tells you what the heck they mean.
Entity list
has some explanations
How to add content without replace cstrike folder
How to add content without replace cstrike folder
Change In-game FOV
I'm gonna show you how you can change Field of View (FOV) in Half-Life.
Realism for Half-Life
This Guide will teach you how to make your Half-Life experience as realistic as possible
How to customize Counter-Strike MOTD
You can set up an image MOTD (the picture that shows before connecting to a server) using one of the following methods:
Different versions of counter strike 1.6
Different versions of counter strike 1.6
the303.org GoldSrc Research Page
The 303.org's GoldSrc Research page
Change Languange Script
Change Languange Script
Half-Life FPS UNLOCK
FPS UNLOCK
How to return to the Old Models
How to return to the Old Models
Half-Life Console Help Index
Half-Life Console Help Index
Error Guide
Goldsrc Error Guide
Half-Life Movies
Impressive movies made easy.
Half-Life Console Commands and Variables
Half-Life Console Commands and Variables
Mod editing
Mod editing
HOW TO PREPARE A MAP FOR DISTRIBUTION
This tutorial will explain how to prepare a .zip file for your map for distribution or testing.
How to make Windows installer for your mod automatically determines Steam folder
How to make Windows installer for your mod automatically determines Steam folder
Half-Life Entity List
Half-Life Entity List
Half-Life Cheats
Half-Life Cheats
Moviemaking Tutorial 1.0
I've created this guide for you who want to create a Counter Strike movie.
Getting Rid of Flash Frames
Getting Rid of Flash Frames
Framerates And R_Speeds
an indepth look at the issue of r_speeds and framerate, using two popular multiplayer maps as testing grounds. This is a must read for new level designers.
Half-Life Movies : An Introduction
A Brief History of Machinima
Half-Life Aliases and Scripts
Half-Life Aliases and Scripts
Commands @ Command Center
Half-Life Console Commands
Making a custom console background
This tutorial will show you how to make your own console background and loading images for your mod.
Glossary of Editing Terms
Confused by an editing term that you've seen? Check here for its meaning.
Overviews
How to make map overviews
Terms and tips for more successful mapping - Part 1
Terms and tips for more successful mapping
Half-Life directories
What is in the Pak0.pak file?
Terms and tips for more successful mapping - Part 4
Terms and tips for more successful mapping
How To Fix The Screen Zoom-In Problem
This guide will help you fix the problem some people have when the screen gets zoomed in too much.
Long compile times and tips to improve them
This tutorial is made to give a starting mapper some information about compile times and ideas how to improve them.
Porting GoldSrc to Linux
Collection of tutorials on getting your mod working on Linux
Writing a Custom Userconfig File
Writing a custom userconfig file to change variables.
Hud Installation (EASY!)
Hud Installation (EASY!)
Alias list
nice list of aliases
Pak Files and the Directory Folders
The .pak files are places that store sounds, models, maps, etc
Hotkeys For Worldcraft(VHE)
Hotkeys For Worldcraft(VHE)
Creating a Overview Description File
Creating a Overview Description File
CS 1.6 VGUI Editing Tutorial
So i got some requests telling me how i do these custom GUIs for CS 1.6 and i decided to make a tutorial, enjoy!
Rust Entity Guide
Rust Entity Guide
Custom Hull Size Tutorial
Custom Hull Size Tutorial (sven co-op only)
General Half-Life Cmds & Cvars
General Half-Life Cmds & Cvars
Definitions for common Mapping Terms
definitions for some common terms used when mapping and modding
QERadiant Misc Tips & Tricks
Misc Tips & Tricks for QERadiant
Moving Camera, Stationary Focus / Moving Focus, Stationary Camera Tutorials
Moving Camera, Stationary Focus / Moving Focus, Stationary Camera Tutorials
File Structure For Mods (no PAK file)
An example file structure that shows you where your mod files should go within your mods folder.
Making and applying Icons and Grid Images to steam for Half-Life mods
Making and applying Icons and Grid Images to steam for Half-Life mods
Using RESGEN to make a .RES file for your map
Res files are a very useful extra you can build for your map. They contain a list of all the 'extras' your map contains, like sounds, maps, wads, etc
All commands for half life
All commands half life 1
How to Green Screen
How to Green Screen
Compiling Errors from the old Snarkpit
Compiling Errors from the old Snarkpit
Frequently Asked Questions
The majority of email received by Worldcraft support is from people experiencing many of the same problems. The most common problems are listed here.
Half-Life Mouse & Joystick Variables
Half-Life Mouse & Joystick Variables
In Game Scripted Movie - Placing and Viewing Simple Cameras
Placing and Viewing Simple Cameras
Half-Life Audio & Video Variables
Half-Life Audio & Video Variables
Detail versus Design
2 part theory explaining detail versus design in map making
Mapping Tips
Mapping Tips from Eyeronik
Solving Lag Problems in Half Life (and most Gold Source games)
Solving Lag Problems in Half Life (and most Gold Source games)
paks, batch files, and liblists
paks, batch files, and liblists
Terms and tips for more successful mapping - Part 2
Terms and tips for more successful mapping
FAQ from the old Snarkpit
This page has a whole bunch of problems you probably will encounter at some time, and how to fix them.
Advanced compile
Advanced compile
How to Make a Half-Life Modification
An extensive guide everyone will enjoy!
Custom Menu Art for your MOD
A complete tutorial on creating a custom menu for your MOD. This one covers every aspect of creating and integrating custom graphics into your own custom menu.
Terms and tips for more successful mapping - Part 3
Terms and tips for more successful mapping
Ideals of Design
Ideals of Design
How to use GCFScape
In this tutorial I will tell you how to extract the .wad file from the .gcf files used by Steam.
Mod FAQ (German)
FAQ on the MOD SDK written in German
List of console commands
The following is a list of commands that can be performed in your console or be added to your userconfig file
Splash Screens for Steam
How to get your mod splash screens to work in Steam HL.
Making your MOD name show up on Team Play games
Making your MOD name show up on Team Play games
Changing the server start text
Changing the server start text
How to increase FOV in any GoldSrc engine game
How to increase FOV in any GoldSrc engine game
Half-Life Multiplayer Help and Tweaking
Half-Life Multiplayer Help and Tweaking
Setting up a Mod: Part 2, Splash Screens
Adding splash screens to your custom Mod
How to remove texture filtering in OpenGL
Here's how to remove that cursed smoothening effect from your textures
Making Half-Life Mods - Part 1
This article is designed to help you make
Lights.rad source
Lights.rad source
Setting up your compilers
Setting up your compilers
How to change your crosshairs
This will show you how to change your crosshairs
Half-Life Entitylist
Half-Life Entitylist from QERadiant
Accessing the Half-Life Console
Accessing the Half-Life Console
First Steps in Game AI: Your Own Bot
First Steps in Game AI: Your Own Bot
Recorded Freestyle Movies: Simple Recording and Editing
Recorded Freestyle Movies:
Simple Recording and Editing
The Valve Half-Life SDK
botmans introduction to The Valve Half-Life SDK
How to make a GUI
How to make a GUI
Setting up a Mod: Part 1, Custom Game feature
Make use of the Custom Game Feature
Cinematography in GoldSrc
Cinematography in GoldSrc
Files and folders required to make a Mod
This setup is based on the basis of a simple working mod
File Structure For Mods (PAK file)
A typical .PAK file structure that shows you where your mod files should go within your mod's custom .PAK file.
How to set diffrent scope each weapon
How to set diffrent scope each weapon
Exploiting the Custom Game menu
This tutorial teaches how to add your MOD to the "Custom Game" menu in Half-Life. This is a must for releasing any serious package.
Useful console commands
This tutorial explains the use of some specific console commands mostly used for mapping and debugging.
The Introductory Guide to Half-Life Modding
Welcome to Wavelength's Introductory Guide to Half-Life editing!
How to Make Simple Render
How to Make Simple Render
Tips on Mapping
Scroll down to uncover a list of useful tips on Half-Life Mapping
Common errors and problems in HL mapping
Common errors and problems in HL mapping
Scripting Basics
Scripting Basics
Setting up a Mod: Part 4, Customised HUD colour
Change the colour of your HUD.
Launch Parameters with description
Launch Parameters with description
How To Make A Mod
How To Make A Mod
Getting Started with the Half-Life SDK
This tutorial should teach you how to set up a mod to code.
Correctly taking screenshots in cs 1.6
Screenshots are useful when publishing your map.
Building the SDK
botmans article on Building the SDK
WorldCraft v2.0 Compile-Setup FAQ
This FAQ is designed to help you get WorldCraft setup so that it will compile correctly.
Counter-Strike 1.6 Movie Tutorial
Counter-Strike 1.6 Movie Tutorial
Useful console commands
This tutorial explains the use of some specific console commands mostly used for mapping and debugging.
Introduction to Notepad for mappers
Have you ever seen l33t mappers say they only map with Notepad?
Overview of Half-Life Entities on Half-Life Editing Resource Center
Overview of Half-Life Entities on Half-Life Editing Resource Center
Basic rendering for GoldSrc using Free Programs
Basic Rendering for GoldSrc Using Free Programs
Scripting vs. Entities
Scripting vs. Entities
Real-Time Photorealism
Real-Time Photorealism